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Flash Dance

One of the most surprising cards to show up in force during the first weekend of Dominaria Standard may have been Raff Capashen, Ship's Mage. In restrospect, maybe this shouldn’t have been surprising. Restoration Angel was a card that absolutely defined a Standard format, and Raff Capashen isn’t that far off. Sure, the extra point of toughness and flicker effect are a big deal, but so is the ability to cast historic spells at instant speed. CSMIDY shows us just how big of a gamechanger this can be:


Raff Capashen, Ship's Mage
The idea here is fairly straightforward. We’ve got Green mana creatures like Servant of the Conduit and Llanowar Elves supporting a cast of powerful historic spells. You’re more than happy to just play a draw go game with Cast Out, Seal Away, and Settle the Wreckage. You’re also happy to play a tap-out game with your Planeswalkers or Lyra Dawnbringer. Raff Capashen lets you do both.

Suddenly, you can leave all your mana up and still cast a Planeswalker at the end of your opponent’s turn. Then you can untap and cast another Planeswalker, or even an Oath of Teferi to start threatening to ultimate Planeswalkers on the following turn. Sure, maybe your opponent has counterspells, but it’s much easier to beat counterspells with Planeswalkers when you can cast all your spells on your opponent’s end step. Let’s not even get started on how devastating a Lyra Dawnbringer can be in the middle of combat. You even have Teferi, Hero of Dominaria to help you cast multiple spells per turn cycle while pulling ahead on cards.

Decks like this are exciting because we’ve never seen this kind of play pattern in competitive Constructed events before, and it really shows off just how deep the playable cards run in Dominaria. If flash Planeswalkers are what this format has to offer on week one, I can’t wait to find out what else it has in store.


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