One of the most exciting tribes coming out of Dominaria is Wizards. Throughout the preview season, players saw both Wizard's Lightning and Wizard's Retort and were very excited at the prospect of playing with Lightning Bolt and Counterspell in Standard. We haven’t seen any huge results from this prolific tribe just yet, but Tixis is looking to change that with this aggressive take:
Blue-Red Prowess - Dominaria Standard | Tixis, 5-0 Standard League
- Creatures (18)
- 2 Siren Stormtamer
- 4 Adeliz, the Cinder Wind
- 4 Ghitu Lavarunner
- 4 Soul-Scar Mage
- 4 Spellweaver Eternal
- Sorceries (3)
- 3 Warlord's Fury
At its core, this is a prowess deck similar to all the Kiln Fiend decks that we’ve seen in Pauper and Modern. You have Soul-Scar Mage and Spellweaver Eternal as actual prowess creatures, as well as Ghitu Lavarunner as a hasty creature that gets pumped up if you’ve already cast a couple of spells over the course of the game.
Beyond your prowess threats, you have a giant pile of cheap spells that either get creatures out of the way, tempo your opponent out of the game, or let you dig through your deck to chain together spells. Wizard's Lightning, Shock, and Lightning Strike are all great ways to clear creatures out of the way and threaten to get your opponent very dead, very quickly. Opt and Warlord's Fury are both great ways to generate cheap prowess triggers and dig through your deck.
The card that brings this all together is Adeliz, the Cinder Wind. This card along with one or two friends with prowess, ensures that you can kill your opponent with just two or three spells, particularly when those spells can both kill blockers or take a chunk of out your opponent’s life total. One of the biggest strengths of this deck is that so many of your spells are instants, which means you force your opponent to guess at how many spells you can cast. If they guess wrong, they can just die on the spot.
If you want to steal games out from under your opponents, this seems like a great way to do it. You’re missing an effect like Slip through Space or Artful Dodge, but Warlord's Fury does some pretty good work at ensuring that you at least win combat, even if you can’t force through lethal damage on the key turn.