What Ever Happened to Lumbering Worldwagon?
"Splinter Twin's still in the format. Deck hasn't changed a card since Edge of Eternitities came out..."-CovertGoBlue
I had to look up, and in fact rewind the video. CGB was talking about this Standard-legal Splinter Twin combo with Singularity Rupture and Riverchurn Monument...
...But having not been actually looking at the screen at the time you'll forgive me if I thought it was this Standard-legal Splinter Twin combo with Lumbering Worldwagon and Mightform Harmonizer, which is also enabled by Edge of Eternities:
Wow, does that three-four punch bring back some good memories...
A Different Kind of Splinter Twin
Standard actually made up my first first three rounds that day. I only went 2-1, and none of it was particularly exciting.
One of my opponents was bouncing out of his loafers to add then-new card Spell Snare to his Izzet ![]()
deck but didn't realize until he had a hand full of them in Game Three there wasn't much to point them at beyond Badgermole Cub. Another won the roll, and combo-killed me the turn before I could combo-kill him.
I did a little better in Pauper; 2-0-1 rather than 2-1 (Ryan Davis, who I believe was the Pauper League leader at the time, and I Intentionally Drew our Feature Match in Round Five), but good enough for Top 8. The real ride didn't occur until the Limited portion.
Luckily, I had had Jon Becker in my ear. Thanks to Becker's advice, I cleaned up in the draft portion and won the first-ever NYCIS Invitational.
NYC has its first Champion!
— Jenn the Judge (@Jenn_the_Judge) January 18, 2026
Congratulations to @fivewithflores for figuring out who's the beat down! He took down the NYC Invitational Series Heavy Play Championship with a 7-1-1 record crushing the opposition. pic.twitter.com/ehFrRuRLzt
What does this have to do with... anything?
In our little Team group chat Andy Levine asked me a seemingly innocuous question last week, "Mike, how much did you prep last year?"

The whole team is multi-qualified for this year's NYCIS Invitational. I was already the defending Champion; then the team actually won the big Trios event a minute back.
Our third, Dan Sondike, is on a real heater, finishing second in last month's Sacred Torch Showdown... Which is doubly impressive as it was his first sizable Premodern tournament ever, not to mention boasting the richest prize pool in the history of the format.
How much did I prep?
Well Andy... I actually prepped a lot. I drilled Standard on Arena until I was absolutely sure I had the right archetype to play, and I had (luckily) already fallen in love with a whole new format in Pauper.
Originally, I learned Pauper just so I could hold my own next to such incredible teammates for Trios; but I ended up jumping in with both feet. I play 2-3 times as much Pauper as Premodern these days, and that (eventually) served me well in the NYCIS Invitational.
This conversation brought me back -- if you can believe it -- to the current Standard.
The first part being my prep for Standard. I was incredibly confident with my Landfall deck at the time. Which begs the question... Why exactly is last year's Villainous Landfall deck suddenly no longer the nuts? No longer even scary?
Why did arguably the most powerful and most consistent version of the Landfall archetype give way to so many lower-ceiling variations?
I don't even know how many sets have come and gone stuck around since Lorwyn Eclipsed (ECL) premier weekend, but the core incentives to that previous version of the Landfall deck remain both fast and powerful.
In fact, aside from the minor point that we ourselves also just lost Badgermole Cub, I almost think the world is better for us than last winter.
Here's something obvious: We lost Badgermole Cub. But that means that the more explosive Badgermole Cubs - the ones topping off on Craterhoof Behemoth or going infinite with Allies - also did. Moreover, we were never that good against cheap Creatures like Gran-Gran anyway.
Landfall decks tried to mitigate that with cards like Meltstrider's Resolve, but we weren't then and never really were or are a deck that wants limited removal. Now we're under far less obligation to play it.
Ditto on Stormchaser's Talent. That card being banned kinda sorta means fewer Slickshot Show-Offs, right? Though the version I'm proposing today can actually block Flyers reasonably well.
Last Year's NYCIS Finals Deck
Run with me on this: What if last year's Landfall deck is still, or at least once again, a powerful option for Standard?
This is the deck I ran at the NYCIS Finals last year:
Selesnya Lumbering Landfall | Standard | Mike Flores, NYCIS Finals
- Creatures (23)
- 4 Badgermole Cub
- 4 Icetill Explorer
- 4 Llanowar Elves
- 4 Mightform Harmonizer
- 3 Mossborn Hydra
- 4 Sazh's Chocobo
- Instants (4)
- 4 Snakeskin Veil
- Enchantments (4)
- 4 Earthbender Ascension
- Artifacts (4)
- 4 Lumbering Worldwagon
- Lands (25)
- 10 Forest
- 1 Plains
- 2 Ba Sing Se
- 4 Escape Tunnel
- 4 Fabled Passage
- 4 Hushwood Verge
- Sideboard (15)
- 2 Felidar Retreat
- 1 Mossborn Hydra
- 2 Scrapshooter
- 4 Seam Rip
- 2 Sheltered By Ghosts
- 3 Soul-Guide Lantern
- 1 Vivien Reid
Obviously, our big loss here is Badgermole Cub; which was probably previously the most powerful card in Standard. Honestly though? I haven't really felt it in testing the new version yet.
One thing that puzzled me was why certain cards went out of vogue to begin with. According to MTGGoldfish, only 1.1 Lumbering Worldwagons are played in 34% of decks. This is like... odd. Not that 1 (or 1.1, I guess) is an odd number. It's just odd that people don't play the card.
Combined with Mightform Harmonizer, Lumbering Worldwagon can create a Splinter Twin-like two-card combination.
If you have a Lumbering Worldwagon in play, the working assumption is that you have three Lands in play already. That's if you cast it with a Llanowar Elves; because if you cast it with just Lands, you'll have gotten a free fourth Land with the Worldwagon trigger.
But let's assume the minimum. Fourth Land to potentially full-price Mightform Harmonizer implies four power on the Worldwagon. Of course the likelihood is that you will already have four mana in play if you need to full price the Harmonizer; and of course you can Warp it, Crew, and play even a non-Fetch Land after to double the Worldwagon's power.
If you're terrible at all this (or perhaps just a little unlucky) you're going to knock off ten of the opponent's life points; and if you're not terrible and you had even one regular Land drop, that's 20 damage while drawing an extra card along the way.
The Updated Landfall Deck
This is what I've been working from in Standard:
Mono-G Lumbering Landfall | Standard | Mike Flores
- Creatures (20)
- 1 Bristly Bill, Spine Sower
- 4 Icetill Explorer
- 1 Keen-Eyed Curator
- 4 Llanowar Elves
- 4 Mightform Harmonizer
- 2 Mossborn Hydra
- 4 Sazh's Chocobo
- Sorceries (4)
- 4 Esper Origins
- Enchantments (7)
- 4 Earthbender Ascension
- 3 Sapling Nursery
- Artifacts (4)
- 4 Lumbering Worldwagon
- Lands (25)
- 15 Forest
- 2 Ba Sing Se
- 4 Escape Tunnel
- 4 Fabled Passage
I really like Keen-Eyed Curator and I kinda like Surrak, Elusive Hunter, but I wanted to focus on the biggest possible payoffs main deck; and for me, that was Lumbering Worldwagon-into-Mightform Harmonizer.
So, I played the maximum number of each card. I'm up in the air on the White splash I played last winter. Having more basic Forests gives you a greater ceiling (especially now that we're incorporating Sapling Nursery like everyone else with our previously-Badgermole Cub slots); but in the right matchups, no one was ever beating Sheltered by Ghosts.
I was never really into Snakeskin Veil or any of its copycats. I think that if you want that kind of effect, you can try Warg Tactics or Origin of Metalbending, which both have their respective virtues.
Should I admit to a bias in deck design and deck selection, it would be this: If two things are close, I'll lean towards getting a combo kill, especially if I can interpret it as a "free" combo kill.
That's why I like Phyrexian Dreadnought so much in Premodern; and years before I put Deceiver Exarch on the map, I was cramming two Pestermite into my Extended Grixis Control deck.
Lumbering Worldwagon is not so far off of Earthbender Ascension -- and again according to 'Goldfish -- 100% of people play 4 copies of Earthbender Ascension. In terms of boosting your existing Sazh's Chocobo or Bristly Bill, Spine Sower, the cards are essentially identical.
Both cards give you a potential attacker, but often not on the turn you play one of them. Earthbender Ascension can be better when you top deck it late in a game; but for me, Worldwagon often just kills a man.
No deck can be good at literally everything; so, while losing Badgermole Cub has allowed us to incorporate some 3/4 Treefolk-machines to block Flying Creatures, we're not as good at that as decks that don't play as many Worldwagons.
A problem is that Nurseries are actually insane in multiples... So, we're kind of trading our long game against similar decks. On balance, they don't usually have much relevant Creature removal, so we're putting them in The Abyss early, if they can even survive to the midgame.
Conclusion
I'm curious how the Standard metagame solidifies after these bans (and with, I suppose, Riddles in the Dark and a bunch of new Equipment incentives). Lumbering Landfall was never meant to contend with decks that packed four copies of Jeskai Revelation, had no conception of a Control card as good as Tablet.
But we have speed, staying power, and a fast two-card combo that can put any opponent on notice. It's a Brave New World in Standard, thanks to the bans... Which I suppose is what they were going for. Shining up this old option has been the highest-returning option for me so far. I hope you whack many an opponent for 20 as soon as you get done reading this.
LOVE
MIKE
















