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Product Details
Category: Strategy Games
Sub Category: Fantasy
Mechanics:
Ages: 14+
Players: 2 - 6
Play Time: 45 - 60 minutes
Designer: Paolo Mori
Artist: John Howe
Publisher: CMON
SKU: CMNETH001

Ethnos

CMON

4.6 (Avg. 4.6 from 170 ratings)
Description:
It's the dawning of a new age in the land of Ethnos. The last rulers left the six Kingdoms without leadership and scattered the twelve ancient tribes across the land.

In Ethnos, players will recruit different Tribe cards into their hands, band them together, and play them to gain control of one of the six Kingdoms over the course of three Ages. Each Band can have a Leader, and only the Leaders can tap into their tribe's special abilities. After three Ages of political maneuvering and battles, peace between the six Kingdoms will be restored under a new ruler.

* Twelve Tribes - From Skeletons to Giants to Merfolk, all of the different Tribes have their own unique special abilities.

* Immersive World - Featuring original artwork by fantasy legend John Howe, the world of Ethnos comes alive.

* A Political Battle - Up to six players fight for control of Ethnos in a game designed by Paolo Mori.



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What's in the Box?





Over 300 High-Quality Components!



  • 1 Game Board
  • 12 Setup Cards
  • 12 Tribe Decks (Each with 12 cards, except the Halfling deck with 24)
  • 3 Dragon Cards
  • 6 Orc Horde Boards
  • 1 Double-Sided Merfolk Board
  • 18 Glory Tokens
  • 1 Double-Sided Giant Token
  • 156 Control Markers (26 per player color)
  • 6 Troll Tokens




  • Welcome to the land of Ethnos!



    In the faraway land of Ethnos, a new Age Is dawning. The ashes of the old Age have left the Six Kingdoms empty and the twelve Tribes scattered to the winds. Now is the time for a clever leader to unite them into a powerful alliance, skillfully using the unique talents of each tribe to control the Kingdoms.

    Do you have the wit and the wisdom to become the next Lord of Ethnos and usher in a Golden Age? Up to six players can evoke the assistance of the Tribes of Ethnos to earn themselves enough glory to be named the Lord of Ethnos. Find out if you're up to the task!





    The Tribes of Ethnos



    There are twelve distinct tribes that inhabit the land of Ethnos, and each has their own unique ability that will help you take control of the Kingdoms and gain glory for yourself. Call on the Centaurs when swift and decisive actions must be taken! Overwhelm your opponents with sheer numbers by relying on the Halflings! The Dwarves, Elves, Giants, Merfolk, Minotaurs, Orcs, Skeletons, Trolls, Wingfolk, and Wizards are all at your disposal!

    Use the special abilities of each tribe to your advantage to take control of territories and gain yourself some extra glory along the way. Work with what you're given to spread your influence and unite the tribes of Ethnos to be crowned the victor!




    Beginning a New Age



    A game of Ethnos is divided into three Ages in which players will try to gain as much glory as possible. On their turn, players will choose to Recruit an Ally (from either the deck or the face up options on the table) or Play a Band of Allies. Recruiting allies to your cause is necessary if you want to gain any influence in the Six Kingdoms, which you do by playing Bands.



    Band Together
    When you play a Band of Allies from your hand (from 1 to 10 cards), each ally within the band must belong to the same Tribe or the same Kingdom (color). Each band has a leader which will determine the ability you get to resolve when playing the band. If the band is large enough, you may place one of your control markers in that kingdom that matches the color of your leader card. You then use your leader card's ability. Then you must discard the cards remaining in your hand face up for other players to recruit from. These bands will be important for scoring at the end of the round, so leave them in front of you.



    Control the Kingdoms
    As you gain more influence in a Kingdom, the bigger your bands must be to place your control markers there. Each Kingdom will reward players with an amount of glory at the end of an Age according to who has the most influence in each Kingdom. As Ages pass, the players with the second-most and third-most influence in each Kingdom will also gain glory.



    A New Age Dawns
    The game will play out over three Ages, and the heralding of a new Age is brought on by the arrival of three dragons. Once the third dragon has been drawn from the deck, the Age ends and scoring for that Age begins. Control markers persist between Ages, representing the influence gained in Ages past. Once this has happened three times, the game is over and final scores can be tallied!




    Critical Praise for Ethnos!



    Check out Tom Vasel's Review of Ethnos!




    Hear what Man vs. Meeple had to say about Ethnos!





    Received a Seal of Excellence from The Dice Tower

    'I keep wanting to play it over and over and over again!'

    'I am just in love with this game!'

    'This gets a huge recommendation from me.'

    -Tom Vasel, The Dice Tower




    Shut Up & Sit Down Recommend!

    'This is a game that everyone can enjoy, from gamers to family members.'

    'A simple game that offers the satisfaction of a much more rich and complicated strategy game.'

    'There's a lot of gentle, lovely variety.'

    'Ethnos is the best game Paolo Mori has done. For real.'

    - Shut Up & Sit Down

    'Such a brilliantly, brilliantly fun game!'
    -Man vs. Meeple



    Become the Lord of Ethnos!


    The player with the most glory at the end of the third and final Age is the winner, and is crowned the Lord of Ethnos! If you play smart and unite the tribes to the best of your ability, you may just find yourself with the crown! Pick up your copy of Ethnos today!



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