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Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions
Splendor: Cities of Splendor Expansions

Splendor: Cities of Splendor Expansions

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Product Details

What's in the Box?



Cities of Splendor game components laid out, including board game box, board game pieces, rulebook, tokens, player cards, and game board

Four Unique Expansions in One Box!


closeup of game piece depicting a man holding a glowing stone

Trading Posts Expansion
  • 1 Route to the Orient Board
  • 20 Coats of Arms (5 per color)

    The Orient Expansion
  • 30 Orient Development Cards (10 per level)

    Cities Expansion
  • 7 Double-Side City Tiles

    Strongholds Expansion
  • 12 Strongholds (3 per color)


  • four piles of game tokens, in colors of red, blue, white, and yellow, depicting medieval heraldry symbols such as crosses, lions, fleur-de-lis, and two-headed eagles

    Visit Trading Posts!


    bottom half of full board game box, showing game board, tokens, cards, and game pieces

    With the discovery of the sea routes to India, each guild establishes new trading posts. Who will adapt the best and the fastest to the worldwide new trade rules?

    The Trading Post expansion brings a new board with powerful options if you meet the requirements. Each player takes their Coat of Arms and places them on the abilities once the requirements have been fulfilled. They'll then have access to that bonus or power in the future! Add a new layer of strategy with the Trading Post Expansion!



    five game boards lined up next to each other

    The Road to the Orient!


    seven piles of game cards in stacks

    The Orient is now opening its wealth to all and patrons are more and more attracted by its exoticism. In this fluctuating context, will you be able to transform your commercial empire?

    The Orient expansion introduces 30 new Orient cards split between three decks, one for each level. In addition to the four base game cards, two Orient cards for each level will be available for purchase and provide unique effects. Some cards are worth two bonuses, some count as an extra of a bonus you already have, and some will let you acquire a card of a level below it for free! Build more intricate engines with The Orient expansion!



    three game cards laid out next to each other, depicting art from the game

    Venture to the City!


    seven game cards laid out, depicting settings from the game

    Bruges, Lyon, Lisbon, Seville, Venice, Florence, Pisa: each city wants to make a unique major scale jeweler's work and, to this end, spends lavishly. But will you be able to fulfill these extravagent demands?

    The Cities expansion replaces the Noble tiles with three City tiles. At the end of a player's turn, if they meet the requirements of a city, they automatically take that city tile. Each city has a prestige point requirement and a bonus requirement. When a city tile is taken, complete the current round; and, if only one player took a city tile that round, they win the game. If multiple people took a city tile that round, the player with the most prestige points wins!



    closeup of a game card depicting a location from the game

    Build Strongholds!


    four sets of game tokens, in the colors of yellow, blue, red, and black, next to the game's rulebook

    While big cities establish trading colonies, the stakes and tensions emphasize. Each guild builds strongholds to protect its wealth from adverse ambitions and to facilitate its expansion.

    With the Strongholds expansion, whenever a player purchases a card, they must place one of their Strongholds on a face-up card without another player's Stronghold or remove another player's Stronghold from a card. As long as a player has a Stronghold on a card, they are the only player who can purchase that card. However, if a player places all three Strongholds on the same card, they may purchase that card normally after their action for the turn.



    closeup of the game's four different type of game pieces, in the colors of yellow, red, blue, and black

    Even More Splendor!


    Four expansions means four new ways to play Splendor! Mix things up and pick of your copy of Cities of Splendor today!



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    ASMSPL02

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