Card Text:
Whenever Baneblade Scoundrel becomes blocked, creatures blocking it get -1/-1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
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Whenever Baneclaw Marauder becomes blocked, creatures blocking it get -1/-1 until end of turn.
Whenever a creature blocking "Doomclaw Marauder" dies, its controller loses 1 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)