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  • Christopher Lai

    Mechanics of Magic Overview: Intimidate

    Intimidate was one of many combat mechanics for colors that traditionally lacked them. Check out the history and rules of the Intimidate mechanic!
  • Christopher Lai

    Mechanics of Magic Overview: Indestructible

    When you want a creature to stick around basically forever, you look for ways to give it Indestructible. Check out the rules and history of the mechanic!
  • Christopher Lai

    Mechanics of Magic Overview: Flying

    It's been in Magic since the beginning, and it's impossible to imagine the game without it. Check out the history and rules around the Flying mechanic!
  • Christopher Lai

    Mechanics of Magic Overview: Defender

    Whether you call them Defenders or still just Walls, the Defender mechanic has been a key part of Magic for a long time. Check out its history, rules and best Defender cards!
  • Christopher Lai

    Mechanics of Magic Overview: Deathtouch

    A classic Magic mechanic that always delivers, Deathtouch is a staple of the game. Check out the history and rules of deathtouch!
  • Christopher Lai

    Mechanics of Magic Overview: First Strike

    First Strike has been around from the very beginning of Magic, and defined mechanics ever since. Check out the rules and history surround First Strike!
  • Christopher Lai

    Mechanics of Magic: Wither

    Cut your opponents' creatures down to size with the -1/-1 counter distributing Wither mechanic!
  • Christopher Lai

    Mechanics of Magic Overview: Ninjutsu

    Ninjas in Magic! The flavorful Ninjutsu ability has always gone hand-in-hand with the creatures - check out the history and rules of the Ninjutsu mechanic!
  • Christopher Lai

    Mechanics of Magic Overview: Ward

    Ward is all the rage when it comes to protecting creatures and commanders in Magic. Check out the rules and history of the Ward mechanic!
  • Christopher Lai

    Meme or Dream: Building the Omnath Textless Deck in Commander

    After more than 30 years of Magic, we've reached an inflection point: you can build an entirely textless Commander deck. Trust us.
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