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CoolStuffInc.com Articles
  • Christopher Lai

    Mechanics of Magic Overview: Shroud

    Shroud shows up sparingly these days, but it's a foundational mechanic of Magic design. Check out the evolution of Shroud (and Hexproof) over the years!
  • Abe Sargent

    Another Set of Top Cards from Tarkir: Dragonstorm

    Abe highlights another 15 of the top Commander cards from Tarkir: Dragonstorm!
  • Christopher Lai

    Mechanics of Magic Overview: Reach

    Reach has been around with or without the keyword since the beginning of Magic. Check out the history and everything else you need to know about the Reach Mechanic!
  • Sigmund Ausfresser

    Mechanics of Magic Overview: Protection

    Protection dates back to the very beginning of Magic. Check out the rules, history, and most iconic Magic cards with Protection!
  • Michael Longsmith

    Mechanics of Magic: Delve

    Introduced in Future Sight and brought back in Khans of Tarkir, Delve is one powerhouse of a mechanic!
  • Michael Longsmith

    Ranking the Mechanics of Tarkir in Limited

    Tarkir: Dragonstorm Limited gives you plenty of options, and colors, to choose from. Check out Michael's walkthrough of the best mechanics in Limited!
  • Mark Wischkaemper

    Mechanics of Magic Overview: Exalted

    To get the most out of Exalted, there can be only one... attacker! Mark breaks down the Exalted mechanic from Shards of Alara!
  • Sigmund Ausfresser

    Mechanics of Magic Overview: Banding

    Banding is infamous as one of the most complicated mechanics in Magic's history. Check out the history and rules of Banding!
  • Christopher Lai

    Mechanics of Magic Overview: Landwalk

    Landwalk has been around in Magic since the very beginning, and still shows up from time to time. Check out the rules and history of the Landwalk mechanic!
  • Christopher Lai

    Mechanics of Magic Overview: Intimidate

    Intimidate was one of many combat mechanics for colors that traditionally lacked them. Check out the history and rules of the Intimidate mechanic!
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