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  • Jules Robins

    Magic 2013 Design Review – White and the Big Picture

    It's the community-designed Core Set versus the real deal: Jules looks at the best, and worst, in Magic 2013. What would you have done better?
  • Brandon Isleib

    How Dark Ritual Is Killing Black Today

    Brandon has beef with Dark Ritual, not for the absurd power it brings but the legacy of committing black mages to too many Swamps.
  • Devon Rule

    The Cards of MTG Prime

    The final step of Devon's reimagining of Magic is here! Whether as a thought experiment or source of ideas for your own custom cards, designing Magic is much harder than it seems!
  • Jules Robins

    To Make a Mythic

    What's it take to make a mythic rare? Jules looks at the process of making the splashiest cards in Magic.
  • Devon Rule

    Designing MTG Prime

    Reinvent Magic? Devon continues to ask, and answer, a question that would change everything we know about the game!
  • Jules Robins

    The Core of the Game

    What makes Magic great? Jules dives into the casual and competitive, looking for the keys to what Richard Garfield himself laid out.
  • Devon Rule

    Redesigning Magic

    Part of the reason Magic is a success is the system of rules that are in place. Of course, questioning those rules has made the game better. Devon looks hard a few more.
  • Jules Robins

    Tweaking Dimensions

    Evolving your cube through it's draft experience is a dimension of unlimited potential. Jules continues to show you just how far, and awesome it can go!
  • Jules Robins

    Planechasing the Perfect Design

    The bad, the ugly, and the surprising good... all through the eyes of a designer! Join Jules as he wanders the ways of the latest cards to join Magic!
  • Jules Robins

    The Horadric Cube

    Making the most over every cube experience is the paramount goal of a cube designer. Jules continues to look at adding effects to the draft and deck construction pieces of cube fun!
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