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CoolStuffInc.com Articles
  • Ryan Bushard

    Collecting Dust

    Flipping cards and speculating on the latest set is a big part of Magic Finance. Ryan shares the bigger, but often unspoken, side of the trade: collections, and how to handle them!
  • Jules Robins

    Myths of Creation

    Jules continues to build his world around "passing knowledge on" by comparing the flavorful elements of Zendikar and Innistrad!
  • Brandon Isleib

    Decktagon + On + On

    Have you ever tried rating cards? What about entire decks? Brandon brings his unique view of deck evaluation back, sharing how you can review your choices to make the difference in your next game!
  • Bruce Richard

    Edric: Card for the Magic Diplomat

    Edric, Spymaster of Trest isn't an ordinary creature, and an ordinary analysis isn't enough. Bruce dives deep into how to make the most of the card drawing Elf, and why you should use him too!
  • Daryl Bockett

    Proactive, Reactive, or Just Good Strategy

    "Proactive" and "reactive" are two words bandied about by nearly everyone. Daryl thinks they're all using them wrong. This week he breaks down the core components of multiplayer strategy!
  • Darwin Kastle

    The Dangers of Playtesting

    Testing your decks is a vital element to competitive success. Darwin shares a story of where testing can go wrong, and why the right plan is often right in front of you!
  • Chingsung Chang

    Decisions and Magic – Why Blue is Best

    While the weekend was won on the back of green and red, its blue that holds the title of "best" color. Chingsung walks through the history, and current state, of the most powerful color in Magic!
  • Melissa DeTora

    A Look at Dark Ascension Draft Archetypes

    Dark Ascension is in full swing, adding complexity and power to the picks from Innistrad! Melissa's here to break down the best archetypes for your upcoming drafts!
  • guest

    Building a Better Free-for-All

    Sometimes, what isn't broken for you is for someone else. Frustrated by long games, Eric has a way to make your next multiplayer showdown faster and more fun!
  • Jules Robins

    Oregon Trail

    Jules doesn't need to tell you that designers design mechanics. How they can go about doing that is a little more shrouded. His rundown of iterations illuminates some of the mystery!
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