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Clear Skies, Full Hands, Can’t Lose

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Kefnet the Mindful
If you identified the article title without having to look it up, congratulations, you’re the worst nerd ever. Seriously. I had to look it up and I’m the one who used it. I’ve never watched Friday Night Lights, but I assume they should have called it “High School wasn’t terrible for everyone, just most people.” Whatever, I made another stupid pun because that’s what I always do and we can probably just move on from it.

I like Kefnet more than just about anyone, I think. I realize that if you’re trying to aggro with him, you’re better off having Sea Drake as your Commander and I’m willing to bet there hasn’t been a single angry tweet at Wizards lamenting the fact that Sea Drake isn’t Legendary because someone is desperate to build a Blue beatdown deck and can’t find a suitable commander. Merfolk are for beating down. Dumb, durdly fliers are supposed to have cool abilities. That said, I can’t help but remember the first “serious” deck I ever built, a deck crammed with Brainstorm, Counterspells (like, all of them. Remember Power Sink? How is that even remotely fair?) and four copies of Air Elemental and two copies of Mahamoti Djinn. I played four copies of Prodigal Sorcerer, also, because I was like 13 years old and tapping three Tims at once felt a lot like cheating. I’ve probably talked about that deck in this column before — it really stuck with me.

Kefnet seems like a card that does things I like doing in 75% decks, drawing cards and enbabling me to get more landfall triggers. Ideally I could put cards like Admonition Angel in a deck with Kefnet at the helm; but, since I can’t, I’m going to have to get a bit more creative. That said, last week in my set review I mentioned I wanted to be triggering Roil Elemental and that’s still 100% true. I don’t use that number lightly. There are other degenerate things we can be doing with a full grip and honestly, just having a Treasure Trove with wings for a commander is useful. It’s going to be super easy to deck ourselves so I am going to try not to be basic and run Laboratory Maniac. I also don’t want to go Voltron and try to hit them with five commander damage at a time so we’re going to need to find a way to win. Luckily, Roil Elemental gives me an idea — let’s steal all of their crads! Barring that, let’s try and kill them by being dirty.

Dismiss into Dream
Being able to return lands to our hand and replay them gave me an idea. If we don’t have a suitable landfall card in play to trigger off of replaying lands, we can still try and benefit. Dismiss into Dream is a favorite card of mine for situations like this. With Dismiss into Dream in play, targeting their creature with Skyline Cascade goes from annoying to murderous. With the number of times Kefnet lets you bounce lands like Cascade, you’re sure to be able to disrupt their plans by making their creatures super vulnerable. I’ll try not to play any lands that are terrible without Dismiss into Dream in play, but knowing I have that as a backup and that I’ll draw a lot of cards makes me feel pretty good about our game plan. Dismiss is a bit of a nonbo with the other game plan, stealing their creatures, but if they don’t have any creatures, they can’t stop us from serving with our own. Plus, it doesn’t suck to have Vedalken Shackles be a colorless Royal Assassin instead of a colorless Control Magic.

We’re going to try and play creatures that benefit from either drawing cards, having a full grip or will help us do both of those things. We’re going to have to be careful about being made to discard to a normal hand size so being able to cheat lands into play seems useful as well as playing cards like Reliquary Tower and Thought Vessel. We’re going to draw cards, trigger landfall, swipe their creatures and in general, rule the skies as best we can. What would such a deck look like?


Govern the Guildless
I tried not to have this end up a stock list and I think for the most part, I succeeded. I have a few cards that are a little questionable when we don’t have Dismiss into Dream but they shine so much in that case that how awkward (not bad, just awkward, like Soaring Seacliff) they are is worth it. It’s not like we don’t want to play Rogue's Passage in either case. Perhaps the best “playable but better with Dismiss” card is a gem I ran across during a gatherer search, Govern the Guildless. Not only can you swipe a Mono-colored creature (super fine in Commander, not ideal but still great) you can forecast it to change the color of a creature/murder an illusion with Dismiss into Dream out. I love that I have decent cards that gain more utility with my backup plan. Control Magic would be probably better but I really enjoy the interaction between my primary and secondary goals and how they overlap with the same card which has two modes This is the kind of synergy we strive for.

I decided at the last minute to try Laboratory Maniac. If you end up just trying to mill yourself out every game, you’re going to get bored. If Laboratory Maniac ends up a card that’s in the deck and which you can play to win instead of losing, you can give it a shot. I’m not the police, I’m just a guy who knows how boring my one Laboratory Maniac deck is. If this helps you win the odd unwinnable game, keep jamming it. If this becomes the sole focus of the deck, maybe consider cutting it.

You should be able to find other ways to win, though. We included a lot of ways to steal their creatures and you can jam more if you would like. This deck is more designed to take advantage of Kefnet’s ability but you can certainly cut some of the cutesier Kefent stuff like Retreat to Coralhelm (a card I LOVE, especially in a deck with cards like Arcanis) and jam Control Magic or Take Posession or something.

All in all I hope this is a bit of a departure from the typical Kefnet build. There is some overlap because you’d be dumb not to run something like Chasm Skulker, for example. However, I think there is a real 75% twist on the typical build and I wish Blue got more decent landfall stuff. I nearly included Tideforce Elemental just because he’s good with both Arcanis and Dismiss into Dream. However, this is no substitute for Admonition Angel or Avenger of Zendikar. Walking Atlas is no Azusa. Trying to do Green stuff in a Blue deck can be tough. Just hang in there and remember that card advantage wins games. Too bad Library of Alexandria is banned, right?

That does it for me this week. I hope you read my Hapatra article and bought the cards you needed and a few spare copies because those are all popping off right now. It pays to pay attention! Thanks for reading, and we’ll be back next week with some more 75% goodness. Thanks to everyone who commented last week. Comment this week, ship me a deck to look at, suggest a build, ask me about card choices — interact. You’re the best readership I could ask for. Until next week!


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