25 Leaders with plastic stands (12 Imperial, 13 Rebel)
3 Destroyed System Markers
2 Faction Sheets (1 Imperial, 1 Rebel)
68 Mission Cards (39 Imperial, 29 Rebel)
27 Subjugation/Imperial Loyalty Markers
12 Rebel Loyalty Markers
32 Damage Markers (24 Single, 8 Double)
1 Time Marker
1 Reputation Marker
31 Probe Cards
7 Attachment Rings
10 Sabotage Markers
10 Custom Dice (5 Black, 5 Red)
30 Tactic Cards (15 Ground, 15 Space)
153 Plastic Miniatures (89 Imperial, 64 Rebel)
34 Action Cards (16 Imperial, 18 Rebel)
A Long Time Ago
The Galactic Empire's Death Star sets a deadly course toward Alderaan while Star Destroyers deploy probe droids throughout the Outer Rim. Meanwhile, a young woman risks her life to smuggle invaluable technical data to the Rebel Alliance, and a young farm boy dreams of adventure in the stars, little aware of the role he may someday play in deciding the course of the Galactic Civil War and the fates of countless lives . . .
The actions of a handful of men and women shape the course of the Galactic Civil War in Star Wars: Rebellion, a board game of epic conflict between the Galactic Empire and Rebel Alliance for two to four players.
In Star Wars: Rebellion, you control the entire Galactic Empire or the fledgling Rebel Alliance. You must command starships, account for troop movements, and rally systems to your cause. Featuring more than 150 plastic miniatures and two game boards that account for thirty-two of the Star Wars galaxy's most notable star systems, Star Wars: Rebellion aspires to be as large and sweeping as the Star Wars universe itself.
Yet for all its grandiosity, Star Wars: Rebellion remains intensely personal, cinematic, and heroic. As much as your success depends upon the strength of your starships, vehicles, and troops, it depends upon the individual efforts of such notable characters as Luke Skywalker, Leia Organa, Grand Moff Tarkin, and Emperor Palpatine.
You need these leaders in order to attempt the secret missions that shape your war strategy, and the results of their missions blend together to weave a deep and immersive narrative. You might offer Boba Fett a bounty to capture Han Solo, or you might task Wedge Antilles to lead the Rogue Squadron in an attack against an Imperial build yard.
A Game of Galactic Scope and Epic Conflict
Star Destroyers hover ominously in orbit above worlds with Rebel sympathies. Battalions of Stormtroopers march into battle ahead of AT-AT Walkers and AT-ST Walkers. Rebel strike teams perform surgical strikes against Imperial ship yards. Planets are swept up by the war, and countless numbers of their men and women dedicate themselves to either the Empire or the Rebel Alliance as their resources are used toward the development of new starships and vehicles.
The Galactic Civil War as it is found in Star Wars: Rebellion is fought on multiple fronts. You battle for the loyalty of whole worlds and for their resources. You undertake missions across the galaxy. And, inevitably, Rebel and Imperial forces collide in massed battles for the control of key star systems.
The game is not all about your battles, but they are certainly a key component in any coherent strategy.
The Imperial player and Rebel player ultimately have different goals. To win as the Imperial player, you need to find and destroy the Rebel base. To win as the Rebel player, you need to draw attention to your cause, earning a reputation for success, and inspiring the people of many worlds to join the fight for freedom.
Even when your battles do not immediately determine the fate of the Rebel base or result in more fame for the Rebel Alliance, they can dramatically impact your ability to increase your military and to move unimpeded throughout the galaxy.
Every other round, you gain resources from the worlds that are loyal to your cause. These resources can then be spent to recruit more troops and build more starships and vehicles. If you are the Imperial player, you also gain resources from the worlds that you have subjugated, potentially denying those resources to the Rebel player. And, here, battles can play an important role as the Empire subjugates planets by establishing a military presence on the ground.
Personal Heroics and Cinematic Drama
Despite its galactic scope and ambitions, Star Wars: Rebellion is a game, at its heart, that is driven by unique heroes (and villains) and their singular talents. No matter whether you play as the Empire or the Rebel Alliance, everything you do ties back to your leaders.
If you want to attempt a mission, you need to attempt it with a leader.
If you want to move your military forces, you need a leader to direct them.
If you want to oppose your opponent's efforts at a mission or during combat, you need a leader at the ready.
Both the Imperial and Rebel players begin the game with four leaders available to them:
You will also be able to recruit more leaders over the course of your game, including such notable characters as Luke Skywalker, Lando Calrissian, General Veers, and Soontir Fel.
All these characters come with unique talents, providing them with distinctive strengths and weaknesses. Likewise, some of your leaders are better in certain combat situations than others.
Accordingly, as much as it's a game of fleet battles and hidden bases, Star Wars: Rebellion becomes a game about personal strengths and destinies. And as your leaders attempt their secret missions, it also becomes a game about cinematic adventure.
Check out The Dice Tower's Review for Star Wars: Rebellion!
In A Galaxy Far, Far Away . . .
Devise your strategy, and decide the final fate of the galaxy. Will you clamp it down under the rule of your tyrannical Empire? Or will your rag-tag Rebel Alliance and your handful of heroes lead the worlds to freedom? Get your copy of Star Wars: Rebellion today!