Main > Board Games > Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
  • Scythe
Product Details
Category: Strategy Games
Sub Category:
Mechanics:
Ages: 14+
Players: 1 - 5
Play Time: 90 - 120 minutes
Designer: Jamey Stegmaier
Artist: Jakub Rozalski
Publisher: Stonemaier Games
SKU: STM600
MSRP: $80.00
Our Price: $56.99
You Save: $23.01

Scythe

Stonemaier Games

4.7 (Avg. 4.7 from 617 ratings)

New 

20+ In Stock

$56.99

MSRP: $80.00

You Save: $23.01 (29%)

Add to Cart Add to Wishlist
Description:
Scythe is a 4X (eXplore, eXpand, eXploit, and eXterminate) board game set in an alternate history universe of the 1920s in a place now called "Europa."



You qualify for free shipping for your entire purchase providing your cart has at least $100. Valid for contiguous US addresses only. Gift certificates excluded.




Your entire order will qualify for $0.99 shipping providing your cart contains only items with $0.99 shipping or free shipping. All card (CCG) and minis singles qualify. As stated above, orders over $100 will ship free even if items are marked as having $0.99 shipping. Valid for contiguous US addresses only.
People who bought this also bought:
 

Full Solo Mode Included!



When you don't have the time, option, or desire to get a gaming group together, don't worry. Scythe has you covered.

The rulebook includes and introduces an artificial opponent called Automa to Scythe, so that it can be played solitaire.

As the player, you follow the same rules as you would in a game against another human. The Automa, however, follows a simplified rule set, purposefully designed to reduce the burden of running the Automa.





Let Rodney Teach You How To Play Scythe!





Note, Rodney made a slight error that he later corrected.





Critical Praise for Scythe





'This game is good. It's very good.'

'The quality is stunning.'

'...Cool combat, a great upgrade system, you can't get better artwork than this.'

- Tom Vasel, The Dice Tower

'I'm really impressed with this game.'

'Even the end [of the game] is cool.'

'There are never really any lulls in the action, or mad sprints'
- Kotaku

'[Scythe] is a step in a different direction.'

'There's a lot of innovation here.'

'I highly recommend everybody play it.'
- Joel Eddy, Drive Thru Review





Europa Awaits!



The stage is set. The mechs are warming up. The fields are ready for harvest.

Get your copy of Scythe today!

Back to Top


A Wartorn Alternate History Awaits



It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as "The Factory", which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries.

Scythe is a Worker Placement/Economic Engine board game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor.

In Scythe, each player represents a character from one of five factions of Eastern Europa who are attempting to earn their fortune and claim their faction's stake in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.

Each player begins the game with different resources (power, coins, combat acumen, and popularity), a different starting location, and a hidden goal. Starting positions are specially calibrated to contribute to each faction's uniqueness and the asymmetrical nature of the game (each faction always starts in the same place).





A Game of Strategy and Tactics



Scythe gives players almost complete control over their fate. Other than each player's individual hidden objective card, the only elements of luck or variability are "Encounter" cards that players will draw as they interact with the citizens of newly explored lands. Each encounter card provides the player with several options, allowing them to mitigate the luck of the draw through their selection. Combat is also driven by choices, not luck or randomness.

Scythe uses a streamlined action-selection mechanism (no rounds or phases) to keep gameplay moving at a brisk pace and reduce downtime between turns. While there is plenty of direct conflict for players who seek it, there is no player elimination.

Every part of Scythe has an aspect of engine-building to it. Players can upgrade actions to become more efficient, build structures that improve their position on the map, enlist new recruits to enhance character abilities, activate mechs to deter opponents from invading, and expand their borders to reap greater types and quantities of resources. These engine-building aspects create a sense of momentum and progress throughout the game. The order in which players improve their engine adds to the unique feel of each game, even when playing one faction multiple times.





Objectives and Goals



In Scythe, each player represents a character attempting to make their faction the richest and most powerful in Eastern Europa.

Players will explore and conquer territory, enlist new recruits, produce resources and workers, build structures, and deploy monstrous mechs.

A game of Scythe typically begins with players building up their infrastructure, exploring the world, and later engaging each other in combat.

The game progresses as players place stars (achievements) on the board, and it ends when a player places their 6th star on the Triumph Track.





What's in the Box?



Includes Over 500 High-Quality Components!



Main Components
  • 1 Quick-Reference Guide
  • 1 Rulebook
  • 1 "Automa" Solo Play Rulebook
  • 1 Achievement Sheet
  • 42 Combat Cards
  • 5 Player Mats
  • 23 Objective Cards
  • 1 Game Board
  • 28 Encounter Cards
  • 20 Food Tokens
  • 20 Metal Tokens
  • 20 Wood Tokens
  • 20 Oil Tokens
  • 12 Factory Cards
  • 80 Cardboard Coins
  • 2 Power Dials
  • 12 Multiplier Tokens
  • 5 Riverwalk Cards
  • 12 Encounter Tokens
  • 5 Quick-Start Cards
  • 6 Structure Bonus Tiles
  • 19 Automa Cards
  • 4 Automa Star Tracker Cards
  • 8 Automa Reference Cards


  • Faction Components
    Nordic (Blue)


  • 1 Faction Mat
  • 1 Action Token
  • 1 Popularity Token
  • 1 Power Token
  • 6 Star Tokens
  • 4 Structure Tokens
  • 4 Recruit Tokens
  • 4 Mech Miniatures
  • 1 Character Miniature
  • 8 Workers
  • 6 Technology Cubes


  • Saxony (Black)


  • 1 Faction Mat
  • 1 Action Token
  • 1 Popularity Token
  • 1 Power Token
  • 6 Star Tokens
  • 4 Structure Tokens
  • 4 Recruit Tokens
  • 4 Mech Miniatures
  • 1 Character Miniature
  • 8 Workers
  • 6 Technology Cubes


  • Polania (White)


  • 1 Faction Mat
  • 1 Action Token
  • 1 Popularity Token
  • 1 Power Token
  • 6 Star Tokens
  • 4 Structure Tokens
  • 4 Recruit Tokens
  • 4 Mech Miniatures
  • 1 Character Miniature
  • 8 Workers
  • 6 Technology Cubes


  • Crimea (Yellow)


  • 1 Faction Mat
  • 1 Action Token
  • 1 Popularity Token
  • 1 Power Token
  • 6 Star Tokens
  • 4 Structure Tokens
  • 4 Recruit Tokens
  • 4 Mech Miniatures
  • 1 Character Miniature
  • 8 Workers
  • 6 Technology Cubes


  • Rusviet (Red)


  • 1 Faction Mat
  • 1 Action Token
  • 1 Popularity Token
  • 1 Power Token
  • 6 Star Tokens
  • 4 Structure Tokens
  • 4 Recruit Tokens
  • 4 Mech Miniatures
  • 1 Character Miniature
  • 8 Workers
  • 6 Technology Cubes




  • You might also be interested in these products

     

    Recently Viewed Items