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"What is this crap?!" you hear across the room as soon as you walk through the front door of the Los Angeles Police Department. No one even bats an eye, it's your chief probably shouting at someone again. Another typical morning in the office. Dozens of desks are covered with hundreds of papers and folders. The so-called IBM era is on the horizon, but for now, paper and field work have to suffice.
The corruption and drugs on the streets don't make the job easy. That's why even the best detectives have to bend the law a little in a constant attempt to rid the streets of the scumbags. Is it what it is, you have to adapt to the standards of these harsh times. But it doesn't mean that the gig is stress-free, oh no, far from that. It's even more stressful when you have to make sure no one sees you while you break a few protocols.
You approach your workspace and quickly hide the brandy bottle you left sitting on top of your desk after another late night at the office yesterday. You shut the drawer and open the files on your desk, ready to start the day. That's when you notice Chief James Bradley waving at you to come into his office. You walk slowly wondering what you did wrong this time...
L.A. Crimes is an expansion for Detective: A Modern Crime Board Game, it has the same concept and uses most of the base rules, with a few changes depicted in this rulebook.
The Investigative Team still works together and shares all Stress, Authority, and Skill tokens. You still will not be able to go through the entire deck, so you will need to deduce your answers. Every case consists of 36 cards - a cover and 35 "lead" cards. Remember what you learned before, it is always good to cast a wide net on your case - no single card provides an answer to the case.
Dive into the world of drugs and crime in a new set of cases for Detective: A Modern Crime Board Game. Order your copy of L.A. Crimes today!
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