THIS SOURCEBOOK INCLUDES:
10 new races, including aliens, robots, and mutants.
A new lifepath system incorporating backgrounds into an adjustable character history.
A revised "ladder" system, offering more customization with character creation.
12 new classes, including infiltrator, medic, and sniper.
Over 130 different firearms from pistols to plasma artillery.
Sci-fi inspired melee weapons.
New armor (over 40 new options), including exoskeletons and mechs
Rules for portable force fields to mimic popular video games.
New gear, including cybernetics (30+), vehicles (35+), and aircraft (14).
A complete universal giant robot/mecha construction system (25 pages).
A techno-magic spell system with enchanted technology, a new class, and a revised spell list.
Over 70 monsters, including aliens, robots, and customizable adversaries.
New treasure tables, including loot & shoot rules.
Six location maps with action scenes to include in any adventure.
A spacecraft combat system.
A customizable sci-fi dungeon map system with 30 different rooms.
Two new adventures: the cyberpunk/superhero Necropolis and the space horror Threshold
AND MUCH, MUCH MORE
The original Ultramodern5 was the most successful non-fantasy ruleset for 5th Edition. This revised sourcebook doubles the content of the original, with revised rules and brand-new mechanics to customize any game.
Ultramodern5 presents races, classes, archetypes, gear, monsters, and scenarios that can be inserted into any campaign. This includes:
Create a pure science fiction setting or insert any combination of rules into your own fantasy world.
The only limit is your imagination.