Maharaja is a strategic area control game. Don the vestments of the priests of four great Indian deities, travel across the kingdom to build altars and statues dedicated to them. Secretly plan your strategy and try to overcome your opponents with the help of characters and their abilities. Every round, the Maharaja, the great king of India, will visit a new city and players will be rewarded according to their gods' worship value in that city. At the beginning of each round, players will secretly plan their actions on their disc, in a phase to be played simultaneously. At the end of the seventh round, or when a player builds the seventh statue, the game ends. The player with the most prestige wins the game. Maharaja is a complex game. We hereby present all the rules for an introductory game. At the end of the rulebook, you'll find all the possible variations to the rules for an ever-new experience.Assume the role of a lone thermo-bandit downed on a hostile backwater planet. Your mission? Find the next safe haven before you lose all hope and strength... and maybe, just maybe, find a way off of this desolate rock. Face dangerous encounters, salvage useful parts and reach further.
The Dead Eye is an adventure card game for one player, from the creators of Ancient Terrible Things.
Cards in The Dead Eye represent Encounters that can have one of two Outcomes: Good or Bad. A Bad Outcome is triggered by a buildup of dangerous Heat while a Good Outcome is triggered by a buildup of valuable Juice. Your starting Draw Deck includes 6 cards with Juice and 6 cards with Heat. As you play through the deck, some of these cards will raise your Heat and Juice levels, while at other times the cards will be used as the Encounter itself.
The Dead Eye includes a prelude comic book, rule-book, 1-fold double-sided game board, 2 pairs of stereoscopic-3D glasses, 1 pair of "hook-behind" 3D stereoscopic glasses and 54 unique cards.