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Dune RPG: Power and Pawns - The Emperor's Court

Dune RPG: Power and Pawns - The Emperor's Court

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There is no higher power than the Emperor, but the more power and wealth he has, the more his ambition grows. To make an ally of House Corrino is to ally with the force that controls the Known Universe. Those in the Emperor's grace can wield unspeakable power, as long as they never forget where it comes from.

But beyond Kaitain, beyond Arrakis, beyond your House, lie countless other orders and factions, each with their own agenda and specialist skills. The deadly Ginaz swordmasters, the despicable Tleilaxu and the noble Suk school might each be an ally if you know how to offer them the right price.

Power and Pawns: The Emperor's Court is a complete 144 page supplement that lays bare the secrets of the Imperium as well as a host of new factions and campaign options to bring your Dune: Adventures in the Imperium game to the next level. No longer mere agents of your House, now you are its rulers, and with this wealth and power comes a host of new duties, enemies and opportunities, if you know where to look.

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