When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.
Trance -



,

: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
//
(As this Saga enters and after your draw step, add a lore counter.
I, II, III - Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.
IV - Add


,


,


,


, and


. Exile Esper Terra, then return it to the battlefield
(front face up).
Flying
6/6