Product Details
The forces of light and darkness intertwine, OPENING THE GATES OF CHAOS!
Get ready for the Duel of your life! Chaos Origins brings back the one-and-only legendary King of Games, with some of his favorite monsters from the original Yu-Gi-Oh! manga and anime! Featuring Yami Yugi on the pack and box, this new 100-card booster set reimagines monsters like Black Luster Soldier and Magician of Black Chaos, with powerful new effects designed to compete in today's tournaments. Plus, FIVE frame-breaking extended art cards that will bring your Duels to life like never before!
The Ritual Monsters that Started it All - Reimagined!
Look for new versions of the original Ritual Monsters: Magician of Black Chaos and Black Luster Soldier, plus a new Ritual Spell Card to Summon either of them!
* Both monsters are unaffected by your opponent's activated, non-targeted effects.
* New Magician of Black Chaos blocks your opponent from destroying or banishing your Spells & Traps.
* New Black Luster Soldier cannot be destroyed by battle.
* New Magician of Black Chaos grabs a Spell Card from your Graveyard, when Summoned.
* New Magician of Black Chaos can banish 1 opponent's card, each turn.
* New Black Luster Soldier banishes 1 opponent's card, when Summoned.
* New Black Luster Soldier gains 1500 ATK when it destroys an opponent's monster by battle, and can attack again.
* One dual-purpose Ritual Spell lets you access either monster.
* The Ritual Spell can return to your hand from the Graveyard, along with any monster that mentions it. (All of Yugi's monsters in this set mention it!)
* Both monsters are available in extended art and regular versions!
New Versions of Yugi's Most Famous Monsters
* Summoned Skull is back and ready to unleash chaos! Now he can send a Ritual Spell from your hand or Deck to the Graveyard, then add the matching Ritual Monster from your Deck to your hand!
* Celtic Guardian has learned many new abilities, including one that lets you draw 3 cards, then discard 2 cards!
* Kuriboh is looking cute as a button with a Griffore costume! It can protect your Life Points like original Kuriboh (including effect damage, this time!), count itself for the entire Tribute for the Ritual Summon of a Level 8 monster, or even set 1 Quick-Play Spell or Trap that mentions the set's brand-new Ritual Spell Card (described above).
Revenge of the "Sacred Beasts"!
But there's more to Chaos Origins than that! After all, the original storyline of Yu-Gi-Oh! GX focused on the three Sacred Beasts, and they're back, more powerful than ever!
The new versions of the Sacred Beasts themselves cannot be Summoned except by a "Sacred Beast" card effect. But the set has so many of those, Summoning them is easier than ever! Each one also has improved versions of their original powers:
* You can reveal each from your hand to add a "Sacred Beast" card from your Deck to your hand. Uria grabs Traps, Hamon grabs Spells, Raviel grabs monsters.
* Uria gains ATK for each Trap in any Graveyard (not just Continuous Traps in your Graveyard) and can destroy any Spell/Trap on the field (not just face-down Spells/Traps).
* Hamon does 1000 damage to your opponent when a monster is sent to their Graveyard, not just when Hamon destroys a monster by battle.
* Raviel, instead of Tributing a monster and gaining its ATK, Tributes 2 monsters to wipe out all your opponent's monsters and gain 1000 ATK for each monster destroyed!
Special Summoning the Sacred Beasts is easier than ever, thanks to their new Level 8 "Sacred Beast" helper. He does only one thing: He Special Summons "Sacred Beasts". But he does it well, and he can do it from anywhere!
* While in your hand, reveal him to Special Summon a "Sacred Beast" from your hand.
* While on the field, use him to Special Summon a "Sacred Beast" from your hand or Graveyard.
* While in the Graveyard, banish him to Special Summon a "Sacred Beast" from your Graveyard.
There's plenty more support for Sacred Beasts, too. Their new Field Spell lets you send 3 cards to the Graveyard to Special Summon a "Sacred Beast" from your hand, Deck, Graveyard, or banishment, and make it immune to your opponent's activated Spell & Trap effects, too! Plus, it lets you draw TWO cards per turn if you control one of the Level 10 Sacred Beasts!