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  • A Good Thing

A Good Thing

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Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice CARDNAME.
At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
Test Card - Not for constructed play. Only available in Convention boosters.

A Good Thing Thumb Nail
Rarity: Test Card
Artist: Yoni Skolnik
Out of Stock

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