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  • Hinterland Hermit // Hinterland Scourge

Hinterland Hermit // Hinterland Scourge

Casting Cost:
1r
Power / Toughness:
2 / 1
Card Text:
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.
//
Hinterland Scourge must be blocked if able
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.
3/2



 

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