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  • Ill-Tempered Loner // Howlpack Avenger

Ill-Tempered Loner // Howlpack Avenger

Casting Cost:
2rr
Power / Toughness:
3 / 3
Card Text:
Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.

1r:Ill-Tempered Loner gets +2/+0 until end of turn.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

//

Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.

1r: Howlpack Avenger gets +2/+0 until end of turn.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

4/4



 

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