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  • guest

    Building a Better Free-for-All

    Sometimes, what isn't broken for you is for someone else. Frustrated by long games, Eric has a way to make your next multiplayer showdown faster and more fun!
  • Jules Robins

    Oregon Trail

    Jules doesn't need to tell you that designers design mechanics. How they can go about doing that is a little more shrouded. His rundown of iterations illuminates some of the mystery!
  • Jarvis Yu

    The Mana Base

    The fundamentals of Magic are important, and required, but boring. While making mana isn't sexy, mana by the numbers just works better. Jarvis shows you how!
  • Natasha Lewis Harrington

    The Magic of Mistakes

    Natasha is back with another well-researched report on how we can play Magic. Unlike other psychology-based views, hers are backed by the power of actual science. Think you're ready to truly step up your game?
  • Darwin Kastle

    Death by Mana (Or: How I Finally Beat Delver)

    Mana. What is it good for? Everything! Darwin breaks down his perspective on making the most of it, showing you a slick (and budget!) Humans lists to rock the current Standard metagame!
  • Chingsung Chang

    The Cost of Drawing Cards

    Chingsung challenges, and explains, his perspective on card draw and the efficiency you want to be doing it at! Don't miss this great dive to help you look at your deck a little differently!
  • Jesse Mason

    More Stats about Magic and Sports

    Given how detailed and numeric Magic is it would make sense that there is one way to truly evaluate cards, right? Jesse shares where this thinking leads, and a better way to approach all Magic evaluations!
  • Jules Robins

    World Borrowing 101

    With the infinite possibilities of the world before you, designing a flavorful world is daunting. Jules shares how you can get a jump start by borrowing a world that already exists!
  • Darwin Kastle

    Building on a Budget

    Darwin doesn't sleep on a bed of non-sequential bills (yet). See how he tackles the same issues that face so many of us: a budget to play Magic, with a desire to win often too!
  • Chingsung Chang

    Controlling Game Flow – Magic's Paradox

    Chingsung continues his ongoing analysis, breaking down even more on mana manipulation, and how you can dominate games through non-interactivity. (Yes, it's pretty cool!)
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