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CoolStuffInc.com Articles
  • Brandon Isleib

    The Trouble with Equipment

    Equipment! What is, or isn't, it good for? Brandon's breakdown will help you bring out your blades right when you want them!
  • Chingsung Chang

    Controlling Game Flow – Understanding Time

    Casting extra spells feels like a good thing. Chingsung takes that a step further and shows you how to cast those spell through the power of the humble land drop!
  • Robby Rothe

    It's Not Easy Being a Green Commander

    Being green just isn't always keen. Can you help Robby find a commanding-yet-interesting green legend?
  • Jesse Mason

    Lies to Make You Better at Magic

    Testing is vitally important. Understanding the goals of testing are too. Jesse's review of what both mean is far different from what you'll usually see!
  • Brandon Isleib

    Shields Up – How to Use Mag(ic) Deflectors

    Games of Magic end with a winner, but it's how you spend efforts between rounds that makes the difference. Brandon's run-down of defensive powers will help you see it through!
  • Chingsung Chang

    Controlling Game Flow – Learning from LSV

    Our modern age of video replay makes deeper analysis of Magic possible. Chingsung turns his analytic gaze to one of the masters of the game, Luis Scott-Vargas.
  • Darwin Kastle

    Drafting Like a Pro

    With a title that speaks for itself, Darwin run down the principles you can use to draft at the highest levels of the game!
  • Chingsung Chang

    The Extra Card Fallacy

    Chingsung may run an extra card in his decks, but it's his analysis on doing so, and why you would want to as well, that shines. (This article originally ran April 27, 2011.)
  • Chingsung Chang

    Controlling Game Flow – Sweepers

    It's kill or be killed, and Chingsung has the answers to keeping your head about as the world ends!
  • Jesse Mason

    Drawing in All Colors

    Every color can do everything. Really. Jesse's trip through card draw draws only one inevitable conclusion!
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