Blue in Magic: The Gathering has always been the color of trickery, illusion, and control so it's no surprise that when Spider-Man joins the multiverse, his side of the color pie leans into cloning, counterspells, and clever evasive tricks. While other colors in this set bring raw power or aggression, Blue offers the sneaky, cerebral tools that Commander players love to abuse.
Here are the five best Blue cards from Marvel's Spider-Man that are bound to make a splash in EDH.
Impostor Syndrome
The meme-worthy Spider-Man pointing scene gets turned into a Commander all-star with Impostor Syndrome. This six-mana enchantment may look clunky at first, but don't let that fool you because it's a copy machine strapped to combat damage. Every time one of your nontoken creatures connects, you get a fresh copy that's conveniently nonlegendary.
This gets out of hand quickly with evasive creatures or those with enter-the-battlefield triggers. Imagine turning your Mulldrifter, or Agent of Treachery into a Xerox nightmare. Commander tables will start regretting letting you swing through even once.
Plays well with:
- Sakashima of a Thousand Faces or Spark Double to ignore legend rules and multiply legends even further.
- Moonlit Meditation to double the value.
- Thassa, Deep-Dwelling for double-dipping on ETB triggers.
- Blade of Selves for absurdly exponential value in multiplayer.
Lady Octopus, Inspired Inventor
Blue's take on Doc Ock's legacy is a fascinating build-around. Lady Octopus rewards you for drawing extra cards each turn by stacking ingenuity counters, which then let you cast free artifacts straight from your hand. In artifact-heavy builds, this can turn into a storm engine.
The ceiling here is wild: imagine drawing twice a turn and then casually cheating out Solemn Simulacrum, Wurmcoil Engine, or even Blightsteel Colossus for zero mana. Artifact synergies are already busted in Commander and Lady Octopus simply accelerates them to light speed.
Plays well with:
- Portal to Phyrexia an amazing format staple from recent years.
- Sai, Master Thopterist for token payoff on artifact spam.
- Unwinding Clock to untap all your mana rocks and keep dropping artifacts.
- Uthros, Titanic Godcore a land that is a must-include for Blue artifact decks.
Hide on the Ceiling
Here's a Spider-Man move that doubles as Blue's answer to a board wipe. Hide on the Ceiling is an instant-speed trick that lets you exile X artifacts and/or creatures, only to bring them back at the next end step. It's perfect for dodging mass removal, but it can also serve as a sneaky way to blink your own army for massive ETB value.
In the right deck, this turns into a one-sided Eerie Interlude that not only saves your team but also reloads your battlefield with card draw, token generation, or removal effects.
Plays well with:
- Starfield Vocalist is Edge of Eternities' standout creature that doubles ETB triggers.
- Archaeomancer or Eternal Witness to bring spells back while protecting them.
- Displacer Kitten for chaining flicker shenanigans.
- Deadeye Navigator to lock in value engines the classic Commander way.
Spider-Sense
Every set needs its iconic counterspell, and Spider-Sense delivers with style. For two mana, it functions like a standard counter, but the Web-Slinging alternate cost makes it uniquely flexible in Commander. Bouncing a tapped creature you control lets you cast it for just a single Blue, turning it into an efficient answer that also enables ETB recursion.
Think of it as a "Spiderized" Swan Song or Strix Serenade... not as universally efficient, but way more fun to weave into decks that already want to pick up their own permanents.
Plays well with:
- Snapcaster Mage to reuse Spider-Sense later.
- Venser, Shaper Savant for even more bounce-and-counter synergy.
- Mulldrifter or Baleful Strix as creatures you don't mind returning to hand.
- Hullbreaker Horror is the top end you need that locks down the table.
Hydro-Man, Fluid Felon
Hydro-Man is one of the more underrated legends from the set, but he's got a lot going for him. A two-mana 2/2 that grows every time you cast a Blue spell, he also moonlights as a mana rock by untapping into a land at your end step. In the right deck, he's both threat and ramp which are both two things Blue doesn't often combine in one package.
He may not scream "build-around" like Lady Octopus, but Hydro-Man shines as a role-player in spell-slinger decks. He gets big fast, he gives you mana back, and he keeps the pressure on while fueling your long game.
Plays well with:
- Talrand, Sky Summoner or Murmuring Mystic for a classic spellslinger shell.
- High Tide to amplify his mana production turns.
- Nykthos, Shrine to Nyx for devotion-fueled mana explosions.
- Panharmonicon to double up on ETB effects when you're bouncing or flickering your board.
Final Tricky Thoughts
Blue's Marvel's Spider-Man cards bring exactly what you'd expect: misdirection, clever resource loops, and a touch of villainous artifact synergy and these cards are tailor-made for Commander decks that love long games and layered value.
If you're sleeving up Marvel's Spider-Man for EDH, don't sleep on these Blue picks. They may not smash as hard as the cards from Black, White, Red, or Green, but they'll outthink, outlast, and outmaneuver the table just like Spidey himself.










