MTG March of the Machine: Aftermath available now!
   Sign In
Create Account

Three More Two-Color Decks for ONE Standard


Hello everyone. I don't know about you, but the previews for the upcoming Lord of the Rings: Tales of Middle-Earth Universes Beyond set have got me fired up. I can hardly wait for the next few months to pass by so that I can get my hands on these exciting, new cards. However, I need to remember that those cards are still months away, and Standard is in a pretty good place right now. This week I'm continuing my look at some two-color decks that you can use in Standard, either for fun or in a tournament. Let's get started.

Orzhov Planeswalkers

This week, I'm starting with a deck that is jam-packed with all sorts of Planeswalker goodness. Let's take a look at the deck.

Liliana of the Veil
Vraska, Betrayal's Sting
The Wandering Emperor

If you like planeswalkers, you should give this deck a try. Even though it's not for everyone, due to possibly not being a fan of the colors of this deck, it's worth the experience of playing it. To begin with, since this deck has a ton of planeswalkers, it's a little light on creature spells. You'll need to rely on some removal spells to be able to eliminate your opponent's creatures. Cut Down and Go for the Throat are great for this. Many of your planeswalkers can also help with creature removal, notably Liliana of the Veil, Vraska, Betrayal's Sting, and The Wandering Emperor.

Another effect of running so few creatures is a need to rely on creature tokens in their stead. Wedding Announcement can help create a few 1/1 Human tokens. Having Wedding Announcement and Reckoner Bankbuster on the battlefield simultaneously can help you create a 2/2 Samurai creature token when you cast Banishing Slash. Even some of your planeswalkers can get in on the fun of creating creature tokens, such as The Eternal Wanderer and Sorin the Mirthless.

White Sun's Twilight makes for a good finisher in this deck. By casting it with a value of X at 5 or greater, you essentially have a board wipe that leaves you with a number of 1/1 Phyrexian Mite artifact creature tokens that are unable to block and have toxic 1. Since White Sun's Twilight won't harm your planeswalkers, you'll be able to enhance these tokens with the buffs provided by The Wandering Emperor or Elspeth Resplendent.

Gruul Oil Sylex Combo

Next, I have a deck for you that can win via combo as early as turn five. Let's check it out.

The Filigree Sylex
The goal of this deck is to deal 20 damage to your opponent at once by sacrificing The Filigree Sylex. To do this you'll need to have a total of ten oil counters in play on permanents you control. The Filigree Sylex can tap each turn to add an oil counter to itself, but this is a slow process. You'll need additional ways to get oil counters.

One great way is by playing The Monumental Facade as your land for the turn. This Sphere enters play with two oil counters, and can be difficult to interact with. You can also play Armored Scrapgorger. When this Phyrexian Beast taps, likely to provide you with a mana of any color, it can exile a card from any graveyard and gain an oil counter. Evolving Adaptive can also gain numerous oil counters. It has one when it enters the battlefield and gains another whenever you play a creature that has greater power or toughness than it has. Other notable cards that can help you get additional oil counters in play are Vindictive Flamestoker, Migloz, Maze Crusher, Urabrask's Forge, and Incubation Sac.

Once you have ten oil counters on your permanents and a copy of The Filigree Sylex on the battlefield, you can cast the other crucial part of this combo, Solphim, Mayhem Dominus. Solphim doubles the amount of noncombat damage a source you control would deal to an opponent or one of their permanents. You'll generally want to cast Solphim, Mayhem Dominus right before sacrificing The Filigree Sylex, so that your opponent doesn't have as many opportunities to mess with the amount of oil counters you have in play. Assuming your opponent hasn't gained a bunch of life, dealing 20 damage at once should be enough to finish them off and let you win the game.

Izzet Chaos Dragon

The final deck I have for you this week features a lot of fun and a bit of chaos with Phyrexia: All Will Be One's only Dragon, Capricious Hellraiser. Let's take a look at the deck.

Capricious Hellraiser
Capricious Hellraiser is the only creature spell in this deck, and it costs a whopping six mana to play. Luckily it has an ability that reduces the amount of mana needed to cast it by three as long as you have nine or more cards in your graveyard. That means it can be cast for three Red mana. It also has an ability when it enters the battlefield that has you exile three cards at random from your graveyard. You then choose a noncreature, nonland card that you can cast a copy of without paying its mana cost. This deck attempts to get the most value from this ability that it can.

To get started, many of the spells in this deck help you draw additional cards and then discard cards from your hand. Bitter Reunion, Thirst for Discovery, and The Modern Age // Vector Glider all have you draw a number of cards, and then discard some amount of cards. The Elder Dragon War does it in the opposite manner, letting you discard any number of cards first, then drawing an equal number of cards. Since none of these discarded cards are chosen at random, you can selectively fill up your graveyard with the cards you'd like to copy with Capricious Hellraiser when it enters the battlefield.

There are a few great choices to try to cheat into play with this ability. One with the Multiverse is an enchantment that allows you to cast a spell from your hand or the top of your library for free, once per turn. Anything that allows you to cast spells for free has the potential to be broken. Portal to Phyrexia is another great choice, as it returns a creature from any graveyard to the battlefield under your control each turn. Finally, Explosive Singularity deals 10 damage to any target. This can be a great way of dealing a ton of damage to your opponent, finishing them off over the next few turns by attacking with Capricious Hellraiser.

Wrapping Up

Looking at two-colored decks these past few weeks has been really great. Every two-color pair has had a unique feel. Come back next week when I'll take a look at the final two-color pair, Golgari, along with a couple of two-color bonus decks.

What do you think of these decks? Feel free to share this article with your friends anywhere on social media. And be sure to join me here again next week as I continue my search for innovative decks in Standard. I'll see you then!

- Mike Likes

Register for CommandFest Orlando March of the Machine Prerelease today!

Limited time 30% buy trade in bonus buylist