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Blue's Most Impactful 4-Drops in Commander

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Four mana can be a tricky spot for a Commander deck. Most Commanders are around 1-3 mana to cast. Meaning the turn after you play your Commander you want to be able to cast something that will impact further turns that lead you to victory. Here is a list of impactful 4-drops to consider when brewing your next Commander deck, if it happens to include Blue.

Forgotten Creation

Forgotten Creation

If you ever feel like your hand is stale and you need a fresh one, look no further than Forgotten Creation. At the beginning of your turn you get to cast a free Windfall on yourself for free. This helps grow your graveyard full of those sweet Reanimate targets or make sure you are never left with only lands. This creature is also a Zombie which leans into one of the best creature types in Magic if you are looking for a typal strategy.

Necroduality

Necroduality

Speaking of Zombies, Necroduality is the best 4 mana enchantment you can play in that strategy. Every time a nontoken Zombie creature enters under your control, you create a token that is a copy of that creature. This sets you up for an explosive turn five or even earlier if you ramped some time in the game. So what is the best thing you can copy with this enchantment? Undead Warchief, Gray Merchant of Asphodel, Diregraf Captain, or maybe even Diregraf Colossus. All these Zombies are powerful in their own right. If you have two copies of some of these creatures, you will be headed toward victory in no time!

Leyline of Anticipation

Leyline of Anticipation

Blue is very good at casting spells on your opponent's turns. However, you can't do this with all of your spells. Sometimes it can be hard to judge whether to leave 2 mana open for a counterspell or to use all your resources on your own turn. Leyline of Anticipation changes that fact by giving every spell you play Flash. Flash allows you to play entirely interactive. Nothing in the game should be able to catch you off guard since you can play your turn whenever you want, even in response to someone else's spells. This changes how you play the game entirely. Untap, pass, and wait to cast all of your spells when the time is right.

Herald of Secret Streams

Herald of Secret Streams

Herald of Secret Streams is the go-to powerhouse for decks focused around +1/+1 counters. A sure way of connecting to your opponent's face in combat is making all of their creatures unable to block. Herald of Secret Streams does this for all of your creatures as long as they have at least one +1/+1 counter on them. If you combine Herald with Brokers Ascendancy you keep growing your entire board as well as make them unblockable. Master Chef and The Great Henge put counters on each creature that enters under your control after they hit the field. Herald of Secret Streams is one of the most impactful spells you can cast when playing in a +1/+1 counter-focused strategy.

Faerie Artisans

Faerie Artisans

Faerie Artisans is the Blue version of Smothering Tithe! Well....sort of, let me explain.

Faerie Artisans gives you immediate value on the turn cycle that it enters play. Smothering Tithe works in the same way. If your opponents decide to pay the tax, you don't gain treasures. If your opponents decide to not play their good creatures you don't get any upside from this either. Whenever your opponents have a creature enter the battlefield, you create a temporary copy of it. This effect can range in how impactful it is however based on what our opponents decide to play while it is in play. If an opponent plays a Fleshbag Marauder we get a token copy of it and we also get the enters trigger. This card will constantly leave you with something extra to use as a blocker or an attacker on your turn. Maybe you will get lucky with an Aurelia, the Warleader on your side for next turn or you could get stuck with a Spear Spewer. It is hard to say what this card will do in a game of Commander, but it will be impactful in some capacity the turn you play it.

Teferi's Ageless Insight

Teferi's Ageless Insight

Just about every Commander player loves doing one thing in a game, and that is drawing cards. If you are one of those players that loves having a bunch of cards in hand, you might want to consider trying Teferi's Ageless Insight. Every card you draw (except the first one) turns into two cards. The more card draw effects you play, the more this card gets out of hand. Blue Sun's Zenith for three has you draw six cards if Teferi's Ageless Insight is in play. Blue is very good at drawing cards consistently throughout the game. Rhystic Study, Mystic Remora, and Ingenious Prodigy are all spells that will draw you cards over the course of the game. They are also less than 4 mana. This means that you can cast Ageless Insight after your card advantage engine to double its effect. Drawing double the amount of cards as everyone else is very impactful for only a 4 mana investment.

I hope this list encourages you to ponder what cards to include at the 4 mana value slot in your next Commander brew of 2025. 4 mana spells can change the shape of the game from a very early stage. Make them as impactful as they can be!

See you on the battlefield!

-Nigel

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