Win the game by triggering all five Odyssey-block alternate-win-condition enchantments (Test of Endurance, Battle of Wits, Mortal Combat, Chance Encounter, and Epic Struggle) at once on the upkeep of turn three on the play, using only cards from Odyssey block.
You have perfect luck; for example, even after you shuffle your library, it’s ordered how you want. You may not assume anything about your opponent’s hand or library, except that he won’t play any spells. You may assume that your library is initially as large as you want.
Send your solutions to email@example.com with the subject line “Puzzle – You Win The Game” and I’ll include the best ones in next week’s article, along with the next puzzle!
Solution to Last Week’s Puzzle
This week, for the first time, no one solved the puzzle (or the bonus challenge). I’m not completely surprised by this, since I designed it to be very difficult, but you readers have always managed to get even the difficult puzzles I’ve thrown at you.
I thought about simply giving you the intended solution, but decided against it. Instead, I’m going to leave last week’s puzzle (and bonus) as a standing challenge for those looking for an exceptionally difficult puzzle. Once someone solves it, I’ll post that solution.
I’ll also take note that this is an upper limit for puzzle difficulty that I probably shouldn’t cross (or even equal) in the future . . . at least until another standing challenge becomes necessary.