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This Week in Magic 2/25-3/3

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Caw-Blade, Caw-Blade, Caw-Blade, but the truth is that there are a lot of other strategic and constructed articles out there. Erik collects the best stories from around the web.

News and Tournament Coverage

Standard and Block

  • Blocking Kuldotha Red—Russell Tassicker takes on the current iteration of the “Aggressive Dudes and Anthem Effects” deck.
  • Stripping Down Scars Block—Josh Silvestri breaks down the metagame for Scars Block Constructed revealing a varied and affordable format.
  • Stoneforge across the Board—Todd Anderson considers how various Stoneforge and her synergies may shake up multiple formats.
  • Fortunate Sun—Nina Illingworth provides her updated Valakut primer.
  • The Three Anti-Caw Decks for Standards—Craig Wescoe sets his sights on the Caw-Go decks dominating the format.
  • Caw-Tastrophe—Josh Silvestri searches his library for three other decks using Squadron Hawks.
  • What I Learned from Paris—Kyle Boggemes started strong with a UB deck built around Jace and Grave Titans, but faltered in the format featuring so many swords.  He explains why the deck should be able to adapt.

Limited

Extended

  • That’s Sword of Good—While LSV’s sense of humor is sword of an acquired taste he does make some bold predictions about the future of Extended.
  • Paradigm Shift—Adam Barnello looks at how the fittest green decks are still surviving without their all-star enchantment.
  • Stoneforge Bant—Gavin Verhey goes back to the forge and emerges with a powerful Extended deck.  Reid Duke discusses the deck’s position in the metagame here.
  • Tempered Steel is good Again—Jon Smithers talks Tezzie and the revitalization of Tempered Steel in Extended.
  • Cawvenge ($$) — Brad Nelson suggests sleeving up this GW powerhouse in Extended and provides an  excellent sideboarding plan.
  • Sword of Feast and Famine in Extended—Conrad Kolos spitballs some Extended shells that might benefit  from SoFF.

Vintage and Legacy

  • Control in Throwback—Ben McDole looks at the state of Control in both Legacy and Extended and comes to some surprising findings.

Casual and Variant Formats

  • Into the Breach Review—Ertai’s Lament reviews the first of the event decks.  Does this red deck win?
  • Nath of the Gilt Leaf—Mike Morales builds a budget commander deck full of staples.
  • Commander Lessons Learned from the MC3—Robby Rothe talks about his experience on the Magic Cruise and pays particular attention to what EDH looks like in a tournament format.
  • Going Commando—Brad Wojceshonek tallied up the reader votes and was dismayed to find that Mirromancy won the precon poll.  He gets to work on the extreme makeover.
  • Merieke to the Finish—Sheldon Menery calls on the Ice Age legend to lead his command his army.
  • Besieging the Cube—Andrew Cooperfauss weighs the merits of MBS cards for his current cube.  Find out which ones make the cut.
  • 99 Problems—Commander is a unique format and Sean Mckeown contends that even card advantage and tempo need to be reconsidered in 100 singleton.

Finance

  • Big Movers—Sean Morgan’s market analysis poses interesting questions for traders and meta-gamers alike including, “Is Koth outclassed?”
  • Why Stoneforge Mystic Costs $20—It’s become rare for a rare to reach a monetary value this high, so Corbin Hosler takes some time to explain the phenomenon.
  • The Life of a Card ($$) — Noah Whinston explains how to spot the underrated, the overrated, the role players, and the flagships in time to get them at bargin prices.
  • Five Quick Facts about the MtGO Economy—Marin Baraba introduces the digital economy and it volatility to paper players.

Theory and Miscellany

  • So Why Don’t You Lose?—Alexander Shearer takes a multi-faceted look at resiliency and deck construction.
  • The Art of Magic—Chingsung Chang’s allusion to Sun Tzu leads him to examine what it means to “Know Thyself” on the cardboard battlefield.  One interesting take-away is the concept of a card-use profile.
  • Ten Predictions for Magic in 2011 and Beyond—Ben Bleiweiss talks about Multiplayer surprises and Over-Extended.
  • How to Make Custom MTGO Playmats—The Starkington Post and PureMtGO have  shared a graphics hack that allows you to create your own playmat when playing online.

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