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Where There's a Mill, There's a Way

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Challenge

Using only cards from Innistrad other than Trepanation Blade, as quickly as possible, cause your opponent to lose from being unable to draw a card.

Assumptions

Your opponent has a sixty-card deck.

You have perfect luck. For example, even after you shuffle your library, it’s ordered how you want. You may not assume anything about your opponent’s hand or library except that he won’t do anything relevant.

Attacking “quickly” refers to both the turn of the game and whether you’re playing or drawing first. Turn three on the draw is quicker than turn four on the play but not as quick as turn three on the play.

Send your solutions to nex342+puzzle at gmail dot com with the subject line “Puzzle – Where There's a Mill, There's a Way”, and I’ll include the best ones in next week’s article along with the next puzzle!

Good luck!

Solution to Last Week’s Puzzle

The fastest solution found was turn two on the play, and Jen Wong was the first to send in such a solution (and dealing exactly 20 damage with no leftover mana or cards, to boot). Here it is:

Play Mana Cards in Hand
Turn One 0 7
Bayou b 6
Dark Ritual bbb 5
Dark Ritual bbbbb 4
Dark Ritual bbbbbbb 3
Lord of the Pit 0 2
Turn Two g 3
Bayou gg 2
Attack with Lord of the Pit gg 2
Giant Growth targeting Lord of the Pit g 1
Berserk targeting Lord of the Pit 0 0

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