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  • Christopher Lai

    Mechanics of Magic: Level Up

    Level Up had a forgettable debut in Rise of the Eldrazi, but has gone on to produce some very memorable Magic cards. Check out the history and rules of the Level Up mechanic!
  • Christopher Lai

    Mechanics of Magic: Hideaway

    Hideaway debuted in Lorwyn and has made repeat appearances since. Check out the history and best cards featuring the free spell mechanic Hideaway!
  • Christopher Lai

    Mechanics of Magic Overview: Gravestorm

    Gravestorm hasn't appeared on many cards, but some of the ones it did made a major impact. Check out the rules and history of the gravestorm mechanic!
  • Christopher Lai

    Mechanics of Magic: Detain

    Need to lock something down? The Azorius guild has you covered with Detain. Check out the rules and history of the Detain mechanic!
  • Christopher Lai

    Mechanics of Magic: Fateseal

    Fateseal may not appear on many Magic cards, but it's made waves throughout Magic history. Check out the rules and mechanics of Fateseal as well as the best Fateseal cards!
  • Christopher Lai

    Mechanics of Magic: Battle Cry

    If all-out aggression is what you're looking for from a Magic mechanic, Christopher Lai has you covered as he breaks down Battle Cry!
  • Christopher Lai

    Mechanics of Magic: Amplify

    You can pump up the power of your creatures with Amplify, and Christopher Lai is here to show you how it's done!
  • Christopher Lai

    Mechanics Overview: Absorb

    Absorb is there for you when you need someone else to take the hit. Join Christopher Lai as he breaks down this damage prevention mechanic from Future Sight!
  • Christopher Lai

    Mechanics of Magic Overview: Vigilance

    Vigilance is one the only mechanics to allow creatures to play both offense and defense - check out the history and rules of the Vigilance mechanic!
  • Christopher Lai

    Mechanics of Magic Overview: Trample

    Trample has been around since Magic's beginning, and continues to work perfectly. Check out the history and rules of the Trample mechanic!
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