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Final Fantasy in Commander: Top Picks from the Main Set

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The Final Fantasy crossover is everything I (and the countless Final Fantasy fans worldwide) wanted - and more. From iconic characters and Summons, this set feels like a love letter to longtime fans of both franchises. And for Commander players? There's a treasure trove of playable, build-around-worthy legends and value-packed support cards.

Note: This article focuses only on the main set, not the upcoming Commander precons. While spoiler season isn't quite finished (as of writing, 215 of 233 cards have been revealed), I couldn't wait to share my early top picks for EDH greatness.

Terra, Magical Adept // Esper Terra

Terra, Magical Adept // Esper Terra

Best New Saga Commander (and it's 5-color)

Let's get the obvious hype pick out of the way: Terra is the trance-formed lovechild of Tom Bombadil and a college Literature syllabus.

When Terra enters, she mills five cards and can grab an enchantment among them to hand - already solid. But her Trance ability flips her into Esper Terra, a flying 6/6 Saga creature that lets you relive Saga triggers like you're rebooting Final Fantasy VI for the fifteenth time.

The fourth chapter creates mana and flips her back, encouraging you to loop enchantments with ETB/LTB triggers.

Terra slots into or leads:

Notable Enchantments to include:

The 5 mana Crystals

The Wind Crystal
The Water Crystal

The Darkness Crystal
The Fire Crystal
The Earth Crystal

Excellent Support Artifacts for Mono-Color EDH

Each Crystal costs four mana and represents one color of Magic. They reduce your colored spells by one colorless mana, offer a static or replacement effect, and include a six-mana tap ability tied to their color's theme. And yes - they're all Legendary Artifacts.

They're not auto-includes, but they're definitely worth considering in any mono-color deck. In my book, The Earth Crystal and the Fire Crystal are the best of the bunch.

Cloud, Midgar Mercenary

Cloud, Midgar Mercenary

White Gets an Equipment Tutor That Slaps and Slices

At just 2 mana, Cloud is a 2/1 with two major upsides:

  1. ETB tutor for any Equipment straight to hand.
  2. If equipped, any Equipment-triggered ability triggers an additional time.

We've had Equipment tutors on a creature (Stoneforge Mystic), but now we get one as a Commander with built-in payoff. Equip Cloud with:

This is a low-to-the-ground mono-White equipment general with a high ceiling and an incredibly efficient cost. And hey, Cloud also works well in the 99!

Traveling Chocobo

Traveling Chocobo

A Landfall and Value Engine in Feathered Form

This isn't just a cute bird - it's a three-mana Oracle of Mul Daya variant with a unique twist.

Traveling Chocobo lets you:

  • Look at the top card of your library at all times
  • Play lands and cast Birds from the top
  • Double triggers caused by a land or Bird entering the battlefield

That last ability is quietly powerful. Pair with

Even if you never build a Bird tribal deck (someone will), this card deserves a test in mono-Green value decks, landfall brews, or Bant blink shells.

Buster Sword

Buster Sword

An Honorary New Member of the "Swords of X and Y" Club

This iconic Equipment offers:

  • +3/+2 boost
  • On combat damage to a player: draw a card, then cast a spell for free (mana value less than or equal to damage dealt)

In a deck that pumps creatures or gives them double strike, this can be a serious value engine. Try it with:

This belongs in Voltron and Equipment decks and could even sneak into decks that care about casting spells from hand for free.

Sephiroth, Fabled SOLDIER // One-Winged Angel

Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel

The Best New Aristocrat

Sephiroth enters, lets you sacrifice a creature, and draws you a card. But the Magic happens when four creatures die in one turn - he transforms into One-Winged Angel and grants you a permanent emblem:

"Whenever a creature dies, target opponent loses 1 life and you gain 1."

That is an aristocrats dream emblem.

On top of that, his transformed version lets you sacrifice any number of creatures when he attacks and draw that many cards.

Staples to include:

He's mono-Black and extremely efficient. Expect him to slot into sacrifice decks or lead his own version of mono-Black aristocrats.

Vivi Ornitier

Vivi Ornitier

Izzet Combo Potential with Competitive Buzz

Three mana for a 0/3 doesn't scream broken - until you read the abilities.

  • Pay 0 (so it's free!) to add X mana of Blue and/or red, where X is Vivi's power
  • Whenever you cast a noncreature spell, put a +1/+1 counter on Vivi and deal 1 damage to each opponent

You only get the mana ability once per turn, and only on your turn, but that's plenty enough. Buff Vivi's power and suddenly you're casting cantrips, generating free mana, and pinging the table in a Guttersnipe meets Magus Lucea Kane loop.

Great cards to include:

This is a powerful storm engine, a ping-and-draw machine, and a combo enabler. It's no wonder even the cEDH crowd is watching. Read this article if you want to learn about what combo lines exist for Vivi Ornitier.

Fantastic Final Thoughts

This Final Fantasy set is already proving to be one of the most flavorful - and Commander-relevant - Universes Beyond releases yet. The entire set (so far) is a flavor-meets-function home run.

Got a favorite I missed? Planning to build around Sephiroth, or sliding Buster Sword into your Squall, SeeD Mercenary list? Let me know - and happy brewing until the official release on June 13, 2025.

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