Hello everyone. We're now just 5 short weeks away from the release of Marvel's Spider-Man. While I am beyond excited for this new set, I know there is still a lot of time left to explore the Edge of Eternities Standard environment. I'm starting a 5-week series of articles where I take a look at some current Standard decks you can play that are all focused around a specific color of mana. I'll be starting off with Green decks this week and working my way around the color wheel in future articles. Let's get started.
Mono-Green Elves
I always start off with a mono-colored deck and for Mono-Green, there's no better creature type than Elves. Let's start things off by looking at a Mono-Green Elves deck.
Mono-Green Elves | EOE Standard | Herofilos27, aetherhub.com user
- Creatures (27)
- 1 Craterhoof Behemoth
- 1 Dwynen, Gilt-Leaf Daen
- 1 Vizier of the Menagerie
- 2 Redtooth Vanguard
- 2 Surrak, Elusive Hunter
- 4 Dwynen's Elite
- 4 Elvish Archdruid
- 4 Imperious Perfect
- 4 Llanowar Elves
- 4 Ouroboroid
- Instants (6)
- 2 Snakeskin Veil
- 4 Bite Down
- Sorceries (3)
- 1 Nature's Rhythm
- 1 Overrun
- 1 Thunderous Debut
- Enchantments (1)
- 1 Doubling Season
- Lands (24)
- 24 Forest
Elves have a lot of synergy with each other. You'll typically want to start things off by playing Llanowar Elves. This can allow you to play Elvish Archdruid as soon as turn two. By building up your side of the battlefield with loads of Elves, you'll have access to a ton of mana. Use that mana to really go wide, playing as many creatures as you can.
Once you have a reasonably large force, you can deploy your finisher. This comes in a couple of different forms. First, you can cast Overrun, giving all of your creatures +3/+3 and trample until the end of your turn. Alternately, you can cast Craterhoof Behemoth instead, giving trample and +X/+X to all of your creatures, where X is the number of creatures you control. Either of these finishers should likely help you finish off your opponent with ease.
Selesnya Rabbits
Next, let's take a look at a Selesnya deck that features another popular creature type, Rabbits.
Selesnya Rabbits | EOE Standard | DrRuckus, aetherhub.com user
- Creatures (28)
- 1 Finneas, Ace Archer
- 3 Seasoned Warrenguard
- 4 Burrowguard Mentor
- 4 Ouroboroid
- 4 Pawpatch Recruit
- 4 Valley Mightcaller
- 4 Valley Questcaller
- 4 Werefox Bodyguard
- Sorceries (4)
- 4 Hop to It
- Enchantments (4)
- 4 Sheltered by Ghosts
- Lands (24)
- 1 Forest
- 8 Plains
- 1 Lupinflower Village
- 2 Cavern of Souls
- 4 Hushwood Verge
- 4 Oakhollow Village
- 4 Starting Town
While this deck features a lot of Rabbits, there are some other notable creatures to be aware of. Valley Mightcaller is a Frog Warrior that you'll want to play as early as possible. That will allow you to maximize the effectiveness of its ability, putting a +1/+1 counter on Valley Mightcaller whenever another Frog or Rabbit you control enters play. Since Valley Mightcaller has trample, making sure its power is as high as possible allows you to deal damage to your opponent even when facing blocking creatures.
Since all of the creatures in this deck have low mana values, getting a copy of Ouroboroid in play should offer you a lot of value. You're likely to have a handful of creatures in play when you can cast Ouroboroid. You can gain a fair number of +1/+1 counters, making your entire team more effective. There's also a lot of good targets for your opponent's targeted removal spells, so you might be able to bump Ouroboroid's stats with some +1/+1 counters from Pawpatch Recruit if you're lucky.
Simic Mite
The next deck I have for you features a cool combo that can seriously turn an unimposing creature into a massive threat. Let's check out the deck.
Simic Mite | EOE Standard | MTGABrewLab, aetherhub.com user
- Creatures (22)
- 1 Enduring Curiosity
- 3 Mockingbird
- 3 Ouroboroid
- 3 Pawpatch Recruit
- 4 Elusive Otter
- 4 Genemorph Imago
- 4 Hemosymbic Mite
- Instants (9)
- 2 Overprotect
- 2 Snakeskin Veil
- 2 Spell Pierce
- 3 Repulsive Mutation
- Enchantments (3)
- 3 Innkeeper's Talent
- Artifacts (2)
- 2 Herd Heirloom
- Lands (24)
- 4 Island
- 4 Forest
- 4 Botanical Sanctum
- 4 Breeding Pool
- 4 Fabled Passage
- 4 Willowrush Verge
Genemorph Imago is a relatively unassuming creature with okay stats. For just 2 mana, you'll get a 1/3 creature with flying. Genemorph Imago does also have a landfall ability that will give another creature you control base stats of either 3/3 or 6/6, depending on the number of lands you have in play.
Ideally, you'll want to target Hemosymbic Mite with the landfall ability from Genemorph Imago. This will increase Hemosymbic Mite's stats, giving it a chance to survive combat. Hemosymbic Mite also has an ability when it is tapped where another target creature you control will gain a +X/+X bonus, where X is equal to Hemosymbic Mite's power. Give this bonus to Genemorph Imago and fly in for some extra damage.
Golgari Roots
The creatures in the next deck I have for you have a tendency of returning to the battlefield. Let's check out the deck.
Golgari Roots | EOE Standard | SuperBeastGN, aetherhub.com user
- Creatures (20)
- 2 Bloodghast
- 2 Nine-Lives Familiar
- 2 Seedship Broodtender
- 3 Insidious Fungus
- 3 Mosswood Dreadknight
- 4 Timeline Culler
- 4 Unstoppable Slasher
- Instants (5)
- 2 Bitter Triumph
- 3 Cease // Desist
- Sorceries (2)
- 2 Deadly Cover-Up
- Enchantments (8)
- 1 Leyline of the Void
- 3 Dredger's Insight
- 4 Insidious Roots
- Artifacts (2)
- 2 Ghost Vacuum
- Lands (24)
- 7 Forest
- 9 Swamp
- 2 Demolition Field
- 2 Restless Cottage
- 4 Blooming Marsh
While you have a copy of Insidious Roots on the battlefield, you'll create a 0/1 Plant creature token each time one or more creature cards leave your graveyard. You'll also then add a +1/+1 counter to each Plant you control. As you'll see, this deck has a number of creatures that will help you grow a healthy crop of Plant tokens that you can use to help you win the game.
Timeline Culler has an ability that allows you to warp this card from your graveyard. Bloodghast will return to the battlefield from your graveyard whenever you achieve landfall. Nine-Lives Familiar can return to the battlefield over and over, again and again. Unstoppable Slasher returns from the graveyard as long as it had no counters on it. All of these creatures will help you create a huge growth of Plant tokens that you can use to attack your opponent.
Gruul Explosion
The final deck I have for you this week features a neat combo that punishes your opponent for having artifacts, which you conveniently are able to give to them. Let's take a look at the deck.
Gruul Explosion | EOE Standard | JayVillain, aetherhub.com user
- Creatures (25)
- 2 Roxanne, Starfall Savant
- 3 Screaming Nemesis
- 4 Biotech Specialist
- 4 Edge Rover
- 4 Generous Plunderer
- 4 Sentinel of the Nameless City
- 4 Wildfire Wickerfolk
- Instants (7)
- 3 Burst Lightning
- 4 Demand Answers
- Lands (22)
- 6 Forest
- 6 Mountain
- 1 Commercial District
- 1 Restless Ridgeline
- 4 Stomping Ground
- 4 Thornspire Verge
- Sideboard (7)
- 1 Insidious Fungus
- 1 Abrade
- 1 Dreadmaw's Ire
- 1 Lightning Strike
- 1 Seedship Impact
- 1 Torch the Tower
- 1 Crash Through
This deck normally wins by creating a bunch of artifact tokens that you can then sacrifice to deal direct damage to your opponent. This requires you to have Biotech Specialist in play. Dealing 2 damage to your opponent while sacrificing a Lander token or a Map token provides you with extra value and an easier route to victory.
One cool combo in this deck involves Edge Rover. When Edge Rover dies, each player creates a Lander token. Normally you don't really want to give your opponent anything of value, but in this case, it's okay. If you get Generous Plunderer into play, whenever it attacks, it will deal an amount of direct damage to your opponent equal to the number of artifacts they control. By giving them a Lander token, you increase the amount of damage they'll take, unless they decide to use their mana to sacrifice the token. Either way, you benefit from it.
Wrapping Up
These Green-based decks all look like a lot of fun to me. Whether you enjoy playing typal decks, decks that focus on pumping up your creatures, returning cards from the graveyard, or combo decks, there's something for everyone to play. The real question is, which deck do I build first?
What do you think of these decks? Feel free to share this article with your friends anywhere on social media. And be sure to join me here again next week as I continue my search for innovative decks in Standard. I'll see you then!
- Mike Likes















