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Hero's Path to Grand Prix Toronto

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I’m not going to lie; I’m actually very much looking forward to Grand Prix Toronto next weekend. I missed out on the last one due to exams, but the timing this time around actually works out pretty well for me. I’ve been drafting a crap-ton of Theros online (well, it’s a crap-ton for me anyway), but I haven’t actually done that many Sealed decks. Part of that is that I don’t enjoy playing Sealed as much as Draft, but it’s also because Sealed requires a bit more of a time commitment. I’ve only played two actual Sealed tournaments in this format, both of which were Pro Tour Qualifiers, and neither one of which did I do particularly well in. I don’t think I misbuilt either one of those decks, but then again, I’ve definitely been wrong before.

I thought it might be a good exercise to practice with some Sealed pools. Getting some discussion going can help me identify if I’m making any systematic errors. I’m going to start with the Sealed pool I had at the last Pro Tour Qualifier I played in—just because I happen to still have it with me. Let’s first look at the card pool, make some general observations, and then end with the deck I submitted.

Build Process

So definitely what jumps out at me at first are the green and white weapons. All of the weapons are extremely powerful, so right away, I’m drawn to those two colors. White also has a Celestial Archon, which is a massive beating. However, the fact that you open bomb rares doesn’t mean it’s always correct to play them. Blue, black, and red don’t really offer much though. Blue has almost nothing going for it, so it’s easy to eliminate it. Black has some solid creatures and is worth considering, but it doesn’t have any bombs or removal. Red is very shallow, with only a handful of playables. So it’s looking as though G/W is the way to go. Unfortunately, after the rares, the card quality drops off significantly. The question remains as to whether to splash anything. I decided to splash the Polis Crusher since it’s good in the late game and can really crush (hurr hurr) decks that rely heavily on enchantment creatures.

It’s not the most impressive Sealed deck ever, but I feel that there wasn’t a whole lot to work with. Two of the cards are questionable in my opinion: Traveler's Amulet and Prowler's Helm. For mana-fixing, I wasn’t sure if I would rather have the Amulet or Nylea's Presence. I decided that the Amulet was better if I was going to be curving out, but I did swap it for a Nylea's Presence whenever matchups looked like they were going long. Prowler's Helm isn’t a great card, but it’s at its best when you have fat green creatures. This deck is probably less powerful than average, so having the option to cheese the opponent out with an unblockable monster was an attractive option. I did side it out a lot though. One card that didn’t make the cut that a lot of people may disagree with was the Ordeal of Nylea. I admit it was a late cut, but I don’t actually like it very much in general. If you have a lot of heroic creatures, fine, you’ll always play it, but I have zero. I don’t have a lot of early creatures that I actually want to attack with either, and fetching two lands that late in the game is almost worthless. It just seemed that playing it was overly risky for how little benefit it provides. I was prepared to side it in if I felt that it was worth it, but it never came up.

The remaining Sealed pools are going to be randomly generated. This randomization isn’t perfect since it doesn’t account for print runs in packs, but I’m certainly not cracking a bunch of real packs. I die a little on the inside every time someone opens a pack that isn’t for the purpose of a Draft or Sealed deck. Here’s the first one:

Build Process

While not having any slam-dunk bombs, this pool does have a lot of solid cards. White and black seem to be the deepest colors, and there are enough quality black cards to make Gray Merchant of Asphodel good, so that’s my frontrunner so far. Black also has a few removal spells, including Sip of Hemlock, a card that becomes much better in Sealed (as opposed to Draft). What I usually do is arrange the cards by mana cost and see what the color is lacking. That makes figuring out the support color easier.

2 Mana 3 Mana 4 Mana 5 Mana 6 Mana
Pharika's Cure ×2 Scourgemark ×2 Sip of Hemlock
Read the Bones
Returned Phalanx Disciple of Phenax ×2 Gray Merchant of Asphodel
Blood-Toll Harpy Insatiable Harpy
Felhide Minotaur Cavern Lampad
Mogis's Marauder

This tells us that black is lacking in early plays and finishers, so let’s scan through the other colors and see what they have to offer. The only color I don’t want to play is red. While it does have some good cards, those cards don’t really interact that well with the black cards. I’m going to try blue first and see what it looks like, partly because I like U/B a lot (big surprise), but also because of how powerful Sea God's Revenge is. Plus, Returned Phalanx becomes a lot better when you can activate it.

1 Mana 2 Mana 3 Mana 4 Mana 5 Mana 6 Mana
Triton Tactics Pharika's Cure ×2 Scourgemark ×2 Griptide Sip of Hemlock
Annul Ordeal of Thassa Read the Bones Sea God's Revenge
Returned Phalanx Disciple of Phenax ×2 Gray Merchant of Asphodel
Omenspeaker ×3 Blood-Toll Harpy Insatiable Harpy
Vaporkin Felhide Minotaur Cavern Lampad
Mogis's Marauder
Crackling Triton
Triton Fortune Hunter

I like the looks of this so far; I just need to make a few cuts. I normally play eighteen lands in U/B, but because of the card-draw from Scourgemark, Triton Fortune Hunter, Ordeal of Thassa, and Read the Bones, I don’t think that’s necessary. That means I’ll have to make three cuts, namely Annul, Crackling Triton, and Felhide Minotaur. Blue definitely solves the lack of early plays problem, but it only adds Sea God's Revenge as a late-game finisher. I’m actually fine with this because of the decent number of flyers. A turn-two Vaporkin can often do a lot of damage, so Gray Merchant is more likely to be lethal. The evasion combined with pump effects from the enchantments means that this deck shouldn’t have that much difficulty closing out games.

I did take a look at W/B and B/G, but I think U/B is just better.

Let’s try one more randomized Sealed pool before calling it a night.

Build Process

White is the most obvious color here. Heliod is on the slow side but definitely still powerful, in Sealed anyway (not all that exciting in Draft, but still playable). I really want to live the dream with Heliod and Phalanx Leader. Speaking of Phalanx Leader, he can lead to some pretty absurd draws, which is another reason I’m heavily leaning toward white. As before, let’s arrange it by mana cost.

1 Mana 2 Mana 3 Mana 4 Mana 5 Mana 6 Mana
Gods Willing Chosen by Heliod Divine Verdict
Battlewise Valor
Phalanx Leader Lagonna-Band Elder ×2 Hopeful Eidolon Evangel of Heliod
Setessan Battle Priest Observant Alseid Heliod, God of the Sun
Heliod's Emissary
Anvilwrought Raptor

I’ll note a couple things first. I’ve listed Hopeful Eidolon under 4-mana because you almost never want to play it as a creature. I’m also playing some cards here that I don’t normally like to play, namely Setessan Battle Priest and Evangel of Heliod. The former is there because you really want as many cheap creatures as possible for Phalanx Leader. The latter is also there because of Phalanx Leader, but hey, as long as we’re playing Heliod, we might as well go balls-to-the-wall with white devotion. I’m leaning toward blue as a support color because Bident is insane in a deck like this, and it also lets us play Battlewise Hoplite. Let’s see what W/U looks like:

1 Mana 2 Mana 3 Mana 4 Mana 5 Mana 6 Mana
Gods Willing Chosen by Heliod Divine Verdict
Aqueous Form Battlewise Valor Bident of Thassa
Fate Foretold
Phalanx Leader Lagonna-Band Elder x2 Hopeful Eidolon Sealock Monster Evangel of Heliod
Setessan Battle Priest Nimbus Naiad Heliod, God of the Sun Prescient Chimera Horizon Scholar
Omenspeaker Observant Alseid Heliod's Emissary
Battlewise Hoplite Coastline Chimera x2
Anvilwrought Raptor

This looks pretty good to me. There’s a nice mana curve, although it’s a bit heavy on 4-drops. I would cut the Anvilwrought Raptor and one of the Coastline Chimeras from this and be happy with the deck. The only other option I would consider would be G/W, as it does offer some nice creatures, particularly the two copies of Nylea's Emissary. I’m a sucker for rares, though, and Bident is so good in this deck that it’s hard for me to pass it up.

How would you have built these Sealed pools? Let me know in the comments. I hope you guys got something out of this exercise. I know I did. If there’s interest, I can do some more Sealed pools next week as last-minute practice for Grand Prix Toronto.

Until next time,

Nassim Ketita

arcticninja on Magic Online

http://www.youtube.com/nketita

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