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  • Mark Wischkaemper

    Mechanics of Magic: Soulbond

    Check out the mechanic associated with the famous game-ender, Deadeye Navigator. Learn all about the soulbond mechanic and the best soulbond cards!
  • Paige Smith

    How are the Mythics of Phyrexia: All Will Be One Ranked?

    After years and years, Phyrexia: All Will Be One brought us back to New Phyrexia, but how do the Mythic Rares stack up this time around?
  • Frank Lepore

    The Best Sphinxes in Magic

    Check out the best Sphinxes from throughout Magic's history for competitive and Commander play!
  • Mike Likes

    Five White Decks for Edge of Eternities Standard

    Mike Likes takes a tour of Edge of Eternities Standard, showing off some sweet White decks!
  • Levi Perry

    Commander Kryptonite: How to Beat Urza, Prince of Kroog

    If you're facing off against an Urza, Prince of Kroog in the Command Zone, it'll pay to know how to exploit his weaknesses!
  • Robert Bockman

    Mechanics of Magic: Ripple

    Ripple gave us a famous deck with Relentless Rats-Thrumming Stone, but how does the rest of the Ripple mechanic hold up? Check out the rules and best cards featuring the Ripple mechanic!
  • Christopher Lai

    Mechanics of Magic: Recover

    Recover only has seven cards ever printed with the mechanic. So how does it work and how do they hold up? Check out everything to know about the Recover mechanic!
  • Abe Sargent

    The Case for and Against Equipment in Commander Today

    How does Equipment stack up in Commander these days? Abe checks in on the case for and against Equipment in the format!
  • Sigmund Ausfresser

    Mechanics of Magic: Rebound

    Like casting spells twice? Rebound is for you! Check out the rules around the Rebound mechanic and some of the best Rebound cards in Magic!
  • Abe Sargent

    Temur Madness with Flubs, the Fool in Commander

    Abe looks to a friendly fool as the commander for this discard-based Madness brew!
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