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Silver and Red in San Diego

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Hey there! Sorry for not writing much during the last few weeks. At the beginning of May, I was very busy with school, and then it was time to prepare for Pro Tour Dragon’s Maze in San Diego. This week, I’ll be writing about what I learned at the Pro Tour along with some thoughts about the previous Pro Season.

First off, the Pro Tour did not go well for me. Yet again, I did not make Day 2, making it three for three this season. Of us four Finns that who travelling together, only one made it to the second day, but Saturday did not go all that well for him. I feel we were well-prepared for the event and that I didn’t make any huge misplays, so I would say I was running a bit below average.

Limited

Beetleform Mage
For the Draft portion, my strategy was to go for two colors, and at the most, splash a third color. During our drafting practice, we found out that two-colored decks were by far the best—unless you happened to open some very good cards in three colors and picked up good fixing to support it. Having an even three-colored deck with a six-six-six mana base is pretty much the worst place you can be in this Draft format, so I wanted to avoid that if at all possible.

My four first picks were Krasis Incubation and three Beetleform Mages, so it was a very solid start. Beetleform Mage is, in my opinion, the best common in Dragon’s Maze—and super-powerful. I was not all that excited being Simic, as it is one of the weaker guilds, but I figured that if I would just get the goods in pack two, I would have around eighteen playables going into Return the Ravnica. I would then just need to pick up some random Runewings and Drudge Beetles. However, Gatecrash was almost a total blank for me, and only six cards from Gatecrash ended up in my deck. This was very strange, as Simic was open in the first pack, so I figured that either someone had switched or then the packs that we opened were very dry. Here is the deck I ended up with.

If the Gatecrash booster would have been anywhere near normal, this would have been a very good Draft deck, but instead, this was something I was hoping to go 2–1 with, and 1–2 felt realistic. I got some criticism from friends for playing Downsize, but it was awesome all day, as I mainly wanted to race with my Beetleform Mages and various other guys.

Zhur-Taa Druid
I had a feature match to start the day off, but I was flooded twice while my opponent flooded once, so we didn’t really play many games of real Magic. In the second round, I won some very close games, having virtually 1 life at the end of each game, with my opponent having Zhur-Taa Druid out both times. The third round was the most interesting of the three. In Game 1, I didn’t draw a single Forest and quickly lost, while in Game 2, my opponent was missing his third color, and I managed to overwhelm him.

Game 3 was the most interactive game of Limited I’ve played in over a year, with hundreds of different decisions taking place. My opponent had a quick start with some flyers while I stumbled a bit, missing some land drops. I had a Beetleform Mage to hold off his attackers, but that meant I needed to keep 2 mana available, thus slowing down my board development. All this time, I had Zameck Guildmage in play, so that mana was very important. I thought I had set up a very intricate line of play that included bouncing and detaining my opponent’s creatures during a three-turn span, but unfortunately, my opponent had Aetherize and was able to attack me for lethal with some unblockable creatures. I am fairly sure I could have won with an alternative line of play, but as I mentioned, it was a highly complex game, and I could probably spend hours analyzing it. Unfortunately, in a competitive setting, you don’t have hours.

Constructed

For Constructed, I sleeved up the following beauty.

Rubblebelt Maaka
Now, as we Finns all played mono-red, your first instinct might be to think that we had not tested at all and just picked a random list from a Magic Online Daily Event. This is actually quite far from the truth, as we did a lot of testing for this event. Right from the start, none of us wanted to play mono-red, but it was among the first decks we proxied, as it was very common on Magic Online. During the week leading up to the Pro Tour, we were mainly testing Esper and Maze's End Bant, but as we played more and more decks against mono-red, no deck was reliably able to beat it. I think that in all of the test sessions that consisted of ten or twenty games each, mono-red never finished worse than fifty-fifty.

We felt that it was a solid deck choice that was able to punish opponents who stumbled—as well as some of the slower decks in general. Against anything else, it had a decent shot, and your nut draws would always be better than your opponent’s nut draws. We thought Esper would be the most popular deck and that people would be playing Maze's End decks to beat it, so that game us some more decks to prey on. Regarding the list, I think it was very close to optimal, with Rubblebelt Maaka being totally awesome and not seeing much play on Magic Online before the Pro Tour.

I still think the deck choice was a fine one even though I would have had a more enjoyable time playing the Maze's End Bant deck, as I think it would have had roughly the same estimated win percentage. Mono-red didn’t have all that much play to it, and you were at the mercy of your draws in most games. I had been tuning the Maze's End Bant deck for almost two weeks prior to the start of the Pro Tour, but the evening before the event, I got “the fear.” I was afraid people would be prepared for Maze's End and run dedicated hate cards. I was also afraid of incidental hate from Esper decks in the form of Psychic Strike and Nightveil Specter. As the deck only ran one of each Guildgate, having one milled meant you could no longer win via Maze's End but instead had to win with Aetherling. As it turned out, not many people were playing any sort of hate, so the deck would probably have been a fine choice. The lesson learned here is that you should not always second-guess your choices or be too many steps ahead of the field.

Saruli Gatekeepers
I won against a Junk deck and lost to a Bant deck and two Esper decks. The Junk matchup felt quite good, and I think the Bant and Esper matchups were close to even. When your opponent plays Supreme Verdict on turn four, it can be difficult for you to win, but when he doesn’t, you are a strong favorite. Our combined win percentage with the deck during Day 1 was an abysmal 33%, but I still don’t think the deck was bad, as witnessed by some solid finishes by other aggro players in the event. Even though the deck Josh Utter-Leyton played was Boros and not mono-red, the core was still very similar, and the two decks differ by only a few cards, so I would say they are quite identical strategies.

All in all, I don’t think there were any decks we really missed during testing, as nothing we saw at the Pro Tour or in the coverage really managed to surprise us. I talked to some other people after the event, and I was very surprised they had not expected cards such as Saruli Gatekeepers and Agoraphobia. The only deck we would have wanted to actively spend more time testing was a Junk variant that we put together the day before the Pro Tour. It seemed promising, but we never actually had the time to properly test it, so we discarded the idea. However, in our limited testing, it seemed to beat Esper very handily, so it might have been a very good choice for the event.

Seasons Past, Seasons Future

Boros Reckoner
This last year was very rough for me as far as Pro Tours go. This was the first year in my career in which I knew I would be qualified for all three Pro Tours before the year started, and it felt really good. However, as I didn’t manage to make Day 2 in a single one of these three Pro Tours, I am now back to Silver level and only qualified for the World Magic Cup and Pro Tour Theros in Dublin at the moment. Despite having a terrible record at the Pro Tours this year, I still had an absolutely amazing time travelling to Seattle, Montreal, and San Diego. I was not particularly excited about the locations before the season, but all three of these places were fun and exciting. I would gladly go back to sunny San Diego, and Montreal would probably be very nice in the summer when it’s not freezing outside.

Having more European events in the near future is very nice, as it means I will need to take less time off work and school, and I will not have to spend over twenty hours travelling to an event. I hope the undisclosed location in Europe next February will be a sweet one!

I had my first Grand Prix Top 8 this season, and I was very happy with that—even though I played suboptimally in the Top 8. I hope I will earn some more GP Top 8s this coming season—for example in Gothenburg next week! Our performance at the first World Magic Cup was also very solid, finishing in ninth place, with several teams in the Top 8 of that event actually having fewer points than we did (funny how that works out). Our team is looking very promising this year as well, with Sami Haeggkvist staying around from last year, so I hope we can make it all the way to Sunday this time around.

Signing Off

I hope you enjoyed my ramblings about the Pro Tours and topics related to it. Next week, I will try to write about something more closely related to Magic and feature some more interesting formats than Block Constructed. As always, if you have any thoughts, ideas, suggestions, or comments, be sure to let me know either via Twitter or the comments section below.

Thanks for reading,

Max

@thebloom_ on Twitter

Maxx on Magic Online

You can find my music on: http://soundcloud.com/bloomlive

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