Hello everyone. We're now just several short weeks away from the release of Avatar: The Last Airbender, which means it's time for me to start my series of articles featuring decks you can play in Standard that all feature a specific color. I'll be starting with White this time, so let's get started.
Mono-White Angels
As always, I like to start things off with a mono-colored deck, so let's begin things by taking a look at a Mono-White deck featuring one of Magic's iconic creature types, Angels.
Mono-White Angels | SPM Standard | MTGArenaOriginalDecks, aetherhub.com user
- Creatures (35)
- 3 Aerith Gainsborough
- 4 Exemplar of Light
- 4 Giada, Font of Hope
- 4 Haliya, Guided by Light
- 4 Hinterland Sanctifier
- 4 Inspiring Overseer
- 4 Leonin Vanguard
- 4 Lyra Dawnbringer
- 4 Resplendent Angel
- Enchantments (5)
- 1 Smile at Death
- 4 Case of the Uneaten Feast
- Artifacts (1)
- 1 Chimil, the Inner Sun
- Lands (20)
- 17 Plains
- 1 Cavern of Souls
- 1 Demolition Field
- 1 Fountainport
You'll want to play Giada, Font of Hope early to take advantage of her abilities. Not only does she tap to provide you with an additional White mana to use when casting an Angel spell, but she also provides additional +1/+1 counters to each other Angel when it enters the battlefield. The number of +1/+1 counters varies, based on the number of Angels you control. That pairs nicely with Lyra Dawnbringer, who gives other Angels you control +1/+1 and lifelink.
Lyra's lifelink can also help one of the non-Angel creatures in this deck, Aerith Gainsborough. Whenever you gain life, you'll put a +1/+1 counter on Aerith, making her a huge threat. Aerith also has lifelink, so she'll add +1/+1 counters throughout the game pretty naturally. Since she's a huge threat, your opponent might target her with removal, but her death will provide some +1/+1 counters to each legendary creature you control equal to the number of +1/+1 counters on Aerith, turning those creatures into big threats.
Azorius Calendar
Next, I have an Azorius deck for you that has time on its side. Let's take a look at the deck.
Azorius Calendar | SPM Standard | tpull, aetherhub.com user
- Creatures (15)
- 1 Cloudblazer
- 1 Forensic Gadgeteer
- 1 Nanoform Sentinel
- 1 Steelswarm Operator
- 1 Wrangler of the Damned
- 2 Sleep-Cursed Faerie
- 4 Forensic Researcher
- 4 Thistledown Players
- Instants (7)
- 1 Dawn's Truce
- 2 No More Lies
- 4 Not on My Watch
- Sorceries (4)
- 1 Split Up
- 1 Voyage Home
- 2 Day of Judgment
- Artifacts (9)
- 1 Agatha's Soul Cauldron
- 1 Cargo Ship
- 1 The Enigma Jewel
- 3 Perilous Snare
- 3 The Millennium Calendar
This deck utilizes the power of The Millennium Calendar to win matches. While The Millennium Calendar is in play, it will gain a time counter whenever you untap a permanent during your untap step. You can also pay 2 mana and tap The Millennium Calendar to double the number of time counters on it. Once you hit 1,000 or more time counters, The Millennium Calendar will be sacrificed and your opponent will lose 1,000 life, almost assuredly winning you the game.
Since the plan for this deck is to win via untraditional means, you'll typically be operating as if this is a standard control deck. Use spells like Day of Judgment and Not on My Watch to keep the battlefield free of big threats. Take advantage of the abilities that let you untap permanents you control found on Forensic Researcher and Thistledown Players to untap The Millennium Calendar and use the mana that Steelswarm Operator and The Enigma Jewel provide to tap it again and double its counters.
Orzhov Life Gain
The next deck I have for you shares a little DNA with the Mono-White deck from earlier, as both of them benefit from you gaining life. Let's check it out.
Orzhov Life Gain | SPM Standard | ManaMan, aetherhub.com user
- Creatures (22)
- 1 Aunt May
- 1 Resplendent Angel
- 2 Aerith Gainsborough
- 2 Gwenom, Remorseless
- 4 Amalia Benavides Aguirre
- 4 Essence Channeler
- 4 Haliya, Guided by Light
- 4 Hinterland Sanctifier
- Instants (2)
- 2 Bitter Triumph
- Sorceries (2)
- 2 Strategic Betrayal
- Enchantments (11)
- 2 Lunar Convocation
- 2 Seam Rip
- 3 Sheltered by Ghosts
- 4 Case of the Uneaten Feast
- Lands (23)
- 1 Swamp
- 3 Plains
- 1 Fountainport
- 2 Multiversal Passage
- 4 Bleachbone Verge
- 4 Concealed Courtyard
- 4 Godless Shrine
- 4 Starting Town
- Sideboard (15)
- 1 Bitter Triumph
- 2 Ancient Vendetta
- 2 Intimidation Tactics
- 4 Duress
- 2 Authority of the Consuls
- 4 Rest in Peace
Creatures like Hinterland Sanctifier, Haliya, Guided by Light, and Aunt May all provide you with 1 life whenever another creature you control enters the battlefield. By getting these creatures into play early, you can gain a fair amount of extra life points. It will also help power up Essence Channeler and Amalia Benavides Aguirre, setting up your finishers.
That extra life you gain can also be used by Gwenom, Remorseless. Whenever Gwenom attacks, you'll be able to cast spells from the top of your library until the end of the turn. By doing this, you'll pay life instead of mana to pay for the spell. This can be a great source of card advantage, plus it gives you something to use all of those extra life points on.
Boros Burn
My next deck for you might only have a few cards that are White, but those cards are very important for this deck to do what it does. Let's take a look at the deck.
Boros Burn | SPM Standard | Misaj, aetherhub.com user
- Creatures (20)
- 4 Emberheart Challenger
- 4 Greasewrench Goblin
- 4 Hired Claw
- 4 Screaming Nemesis
- 4 Slickshot Show-Off
- Instants (15)
- 3 Boros Charm
- 4 Burst Lightning
- 4 Lightning Helix
- 4 Shock
- Enchantments (4)
- 4 Sheltered by Ghosts
- Lands (21)
- 7 Mountain
- 2 Starting Town
- 4 Inspiring Vantage
- 4 Sacred Foundry
- 4 Sunbillow Verge
At its heart, this is a typical Red aggro deck. You have a bunch of small, hasty creatures that can sneak in for some quick damage. Follow that up with some burn spells, and you've defeated your opponent quite handily. However, without the White cards in this deck, you can often run into some situations that turn the tide in your opponent's favor.
Both Lightning Helix and Boros Charm act as some great creature removal, similar to the Red burn spells in this deck. However, Lightning Helix also provides you with a little bit of extra life that you might need to outlast your opponent. Boros Charm has a mode that can make your creatures indestructible for the turn, turning them into terrific chump blockers. There's also Sheltered by Ghosts, providing you with additional removal as well as lifelink for the creature it is enchanting. Without these White cards, pure Red decks can often stall out and become outpowered.
Selesnya Rabbits
The final deck I have for you this week is another typal deck. This time its focus is on Rabbit creatures. Let's take a look at the deck.
Selesnya Rabbits | SPM Standard | Zefiro_MTG, aetherhub.com user
- Creatures (26)
- 2 Seasoned Warrenguard
- 2 Warren Warleader
- 3 Brightglass Gearhulk
- 3 Finneas, Ace Archer
- 4 Burrowguard Mentor
- 4 Pawpatch Recruit
- 4 Valley Mightcaller
- 4 Valley Questcaller
- Sorceries (4)
- 4 Hop to It
- Enchantments (7)
- 3 Seam Rip
- 4 Sheltered by Ghosts
- Lands (23)
- 6 Forest
- 8 Plains
- 1 Lupinflower Village
- 2 Oakhollow Village
- 2 Starting Town
- 4 Hushwood Verge
Rabbit typal decks are nothing new in Standard. Ever since the release of Bloomburrow, Rabbits have been pretty commonplace. There's a lot of built-in synergy between cards like Valley Mightcaller, Valley Questcaller, and Finneas, Ace Archer. Simply by putting a bunch of Rabbits into your deck, you've got the framework for a successful deck. However, this deck has one inclusion that is a little unconventional that we need to look at.
Brightglass Gearhulk isn't a card I normally expect to see in a Rabbit typal deck, but perhaps I should. When Brightglass Gearhulk comes into play, you can search your library for up to 2 artifact, creature, or enchantment cards that have a mana value of 1 or less to put into your hand. While you have a few creature choices you could seek out, searching for Seam Rip can often swing the game in your favor. Seam Rip can target any nonland permanent with a mana value of 2 or less, making it a very versatile source of removal.
Wrapping Up
I've always been a fan of White-based decks. They are the source of some of my favorite aspects in Magic: +1/+1 counters, lifelink, removal spells. By pairing other colors with White cards, I'm able to gain an appreciation for those other colors that I might not normally play.
What do you think of these decks? Feel free to share this article with your friends anywhere on social media. And be sure to join me here again next week as I continue my search for innovative decks in Standard. I'll see you then!
- Mike Likes


















