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Top Ten Elder Dragons for Commander

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Hello Awesome Readers! I hope that today is going super mega well for you! Today I want to do something fun. The Commander format was originally named "Elder Dragon Highlander" or EDH for short. There are 26 Elder Dragons that have been printed, many of which are amazing for this format that was named after them!

Today we are going to look at the Top Ten Elder Dragons ever printed and then a few Honorable Mentions as well - ready? Oh, and by the way, this list is exclusively for Commander...er...EDH! If they are amazing in Type Four or Five Color but less so in Commander, then they may not make this list at all!

Honorable Mention #1 (#13 Overall). Piru, the Volatile

Piru, the Volatile

For a massive 8 mana, six of it colored, you get a strong 7/7 flyer with lifelink. Twice the life swign when she deals that damage. You have to spend three to upkeep her. Then when she dies you'll sweep all non-legendary dorks of 7 damage each, so she won't hit enemy Commanders for sure, as well as other stuff. She's an easy Commander to build aroud, just run legendary stuff. Her lifelink does work for the sweeping effect, so you'll gain loads of life. Note that she's a rough ask Commander wise since 8 mana that wants to die and then be recast may not be played well as the leader. There are games you'll die before dropping her once. So she seems better support for a Commander in the 99. Then you can drop her normally. Also note she is a Dragon for your Dragon tutors, enablers, and cost droppers. You'll love her in any Dragon deck that includes her colors. Like five color around Scion of the Ur-Dragon. Good stuff for the embiggening.

Honorable Mention #2 (#12 Overall). Tanazir Quandrix

Tanazir Quandrix

This five-mana 4/4 has trample and flying - double evasion! When it swings, your other attackers get power and toughness equal to it. So, it'll swing and make them, 4/4 with the base set of abilities. It goes wide and up in one card. Then it'll double your +1/+1 counters on one dork on arrival to the battlefield, so that's great at punching above your weight at more than 4/4 with counters given to it if it targets itself with an instant speed token giver. This is great in a few shells as a Commander. First, Equipment, Auras, and Voltron, that makes it huge and then swings and makes your stuff equally huge. Nasty stuff there. Then it'll be good with token creatures since it'll make that 1/1 Soldier or Elf or Merfolk into a 4/4 when they all swing. Then it obviously works in a +1/+1 counter matters shell as well since you can double one dork's things. This is very different, and creates an unusual take on a Commander to build around! Which archetype are you building around?

Honorable Mention #3 (#11 Overall). Ancient Silver Dragon

Ancient Silver Dragon

If you are going to spend 8 mana for a Dragon, I think most Commander players would prefer this one to Piru or the Legends ones. This is pretty good with evasion and an 8/8 body for your eight-mana investment. When you smash face, you can draw 1d20 cards: nasty! Then you also don't discard in your End Step for the rest of the game, don't sleep on that either. Nasty card flow in one smashing fun time but the cost keeps It out of my Top Ten proper.

#10. Velomachus Lorehold

Velomachus Lorehold

Our only Boros Elder Dragon hits the first spot in my Top 10 proper! Then this 5/5 costs 7, and has a trilogy of key keywords that are awesome together - haste to get a faster Commander Damage kill, flying to swing over ground pounders, and then vigilance to swing and stay back for the blocking. When you attack, dig 7 and then cast an instant or sorcery at or below a 5 mana cost. (Assuming its power remains 5). Nasty card flow from a Commander over time from your fun thang. Its attack trigger works with flying to attack the open player and haste to get an extra attack trigger on your first turn. Love this 7 drop Boros colored thang loads, and it's also very build around able and very strong in the 99 too with its Dragon'y fun things.

#9. Nicol Bolas, the Ravager // Nicol Bolas, the Arisen

Nicol Bolas, the Ravager

New Nicol was always going to hit, it was just a question of where! This four-drop 4/4 with flying is pretty strong on curve. When it ETBs, our foes discard, so it's a beefier Liliana's Specter. Then when you have 7 mana you can flip him at sorcery speed to the four ability 7 loyalty 'walker. Nasty. Then you can +2 to draw two. Nasty card draw. Then you can -3 him twice with his starting loyalty to shoot a target dork or planeswalker for 10. Nasty removal. Then you can -4 him to Zombify a dork or planeswalker back to your battlefield from your graveyard. Nasty recursion. All nasty stuff commences!

#8. Chromium, the Mutable

Chromium, the Mutable

This powerful house is our eighth overall card! 7 mana? 7/7 flying with flash to cast it as a surprise. With cannot be countered and you can give it hexproof at instant speed without mana so it's hard to answer traditionally. They are very strong at the powering out a win with tricks and protections built into this fun house carnival ride! I have built a fun Commander deck around them which you can find here where I built around the discard in the Command Zone to make a Self-Discard matters deck. It was very outside the box!! It has all of the punches from where I am sitting. All of the punches as a combat trick or Commander Damage win con.

#7. Dragonlord Kolaghan

Dragonlord Kolaghan

Our only Rakdos dork and halfway on my list is this six-drop with a nice sized flying and haste on a 6/5 body. Very on curve! And then you get two great keywords from the Command Zone in haste to kill one turn faster with Commander Damage and then the evasive flying. Then your other dorks you control? They get haste too! A haste enabler in the Command Zone on an already on curve dork is very strong and abusable. Then you can ignore the last ability which doesn't work in Commander or other Highlander formats. Haste enabler, a four turn Commander damage clock, and more! Got it? Good!

#6. Ancient Brass Dragon

Ancient Brass Dragon

This costs seven, gives you an on curve 7/6 with flying, and then also has the "combat damage trigger toss a d20 for results" ability. Here's it's both better and worse than the blue one before. You put, into play, d20 mana value creatures from all graveyards to your battlefield. Unlike Blue, this one impacts the battlefield and might even win you the game next turn. That's better. And the Blue just draws cards. But that is probably more card advantage. If you toss 15, would you rather draw 15 or put 15 mana value dorks onto your battlefield? But there are two other reasons this is better than the Blue one. First, it's cheaper - the blue one is the most expensive one. Secondly, it's in the color of ramp with Cabal Coffers and Urborg, Tomb of Yawgmoth.

Now...what hit my top 5?

#5. Dragonlord Atarka

Dragonlord Atarka

This thing wins all of the games. Seven mana in Gruul for an 8/8? Check! Add in flying and trample? Check! When it ETBs, shoot things for 5 damage to kill multiple things? Check! It's in the color of ramp , and free spells and Dragon enablers like Sarkhan's Triumph and Dragonspeaker Shaman. It's very synergetic with all the cards in this duo. All of them! Hence it is hitting my #5 spot!!!

#4. Ancient Gold Dragon

Ancient Gold Dragon

Our penultimate hitting Ancient Metal Dragon Dork is the white one. Also, with a seven-drop. This one turns a hit into 1d20 1/1 flying Faeries and Dragons too!. Flyers? Unlike the previous black one, that's much more likely to win next turn. Even with an exalted starting life of 40 - nope, that's a fast clock. It's also a sizeable 7/10 for seven mana, so bigger. Love this thing loads, and it works anywhere, but has enhanced value in token archetypes like Boros, Selesnya and Orzhov.

And then there were 3!

#3. Dragonlord Dromoka

Dragonlord Dromoka

Our highest Dragonlord is this fun thing! Costing 6 mana for a 5/7 that has a ton of abilities, this thing is beloved in Commander as your leader, and it is run in a bunch of deck archetypes as the 99 or Commander. Let's look at those abilities! It cannot be countered and cannot be targeted on your turn, and your foes cannot cast stuff on your turn at all. Then it has flying to head over ground pounders and lifelink to make its smashes a double life swing. Why so beloved? Because it's a Hate Bear leader or adjunct, or a Voltron, Aura, or Equipment leader that cannot be countered or answered instantly. Good stuff! That's our second highest charting legendary dork and green and white Elder Dragon.

#2. Arcades, the Strategist

Arcades, the Strategist

Any doubt about this should be shucked off by how super popular new-Arcades is at the Commander table with a massive 10,565 decks that use him...as a Commander! Nasty just how popular he is! He's the 20th most popular Commander of all time! (All numbers cited are EDHREC). Then you get a nice four-drop 3/5 Bant leader. Oh, and don't sleep on that flying and vigilance either, since he's so cheap you can cast him multiple times with Commander Tax and then impact that board. Then your defenders will draw you a card each time they enter the battlefield. No once a turn tricks on that one either. Then your defenders can attack and then they deal damage equal to their toughness. So, a one drop 0/4 Steel Wall attacks as a 4/4. It has to be my top scoring Commander eligible card on my list (and the top scoring white, blue, and green Elder Dragon). But one more hits my #1 slot. What?

#1. Ancient Copper Dragon!

Ancient Copper Dragon

Our top card costs six, the cheapest of the cycle. It's also in the color of mana ramp in Treasure-making and temporary mana like Desperate Ritual. So, you can get this early. Then you can attack with flying, get that 6 damage in, and make d20 Treasures! They don't even arrive tapped unlike other recent mass Treasure makers. I know which one most Commander players would rather get a 15 from! It's on curve, cheap, in red that already loves Dragons, it's the color of Dragon enablers and ramp, and more. It's awesome sauce (or as I like to say "sausome").

And it's already in 40,326 decks over at EDHREC.com despite a recently being printed, so I am not the only one that rates it highly!!! By the by, Treasure is the second most commonly played Commander archetype too, and this plays right on into it.

And there we go! I hope you enjoyed my look at the best Elder Dragons ever printed!

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