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A Third Top 20 from Edge of Eternities

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Hello and happiest of days to each of you! I just started my Top Lists for the latest new Edge of Eternities set for kitchen table formats like everything multiplayer, Commander, Highlander, Type Four, Five Color and Peasant/Pauper. My first one two weeks ago was a Top 20 here and then last week's one is here check them out if interested and then let me know your thoughts! Remember that my Top Spacecraft are here and then this is just the normal set, the new stuff from Commander will be later.

Ready? Alons-y!

Honorable Mention #1. (#22. Overall) - Secluded Starforge

Secluded Starforge

This colorless tapping ETB untapped land is next. You tap it at sorcery speed with two and tap your artifacts to pump a dork's power by that many. Great with Commander Damage or 20 life formats too. Then tap it with five to make a 2/2 dork of the colorless artifact Robot variety! Love it in Equipment, Artifact, Treasure, Voltron and Token brews too!

Honorable Mention #2. (#21. Overall) - Weapons Manufacturing

Weapons Manufacturing

This two-drop Red enchantment is next! When nontoken artifacts arrive to your battlefield? Make a colorless token called Munitions and it can Shock when it leaves play! I adore that in artifact sac synergies like Goblin Welder et all or Commanders that need the fodder like everyone's beloved Korvold in Jund.

#20. Territorial Bruntar

Territorial Bruntar

Our 1st Top 20 card is this on-curve reaching six-drop uncommon in red! It has landfall to exile and then cast it this turn - free card draw if you have the mana. Note you cannot flip up lands to keep it up. That's nasty good in all of the places that have lands, want a beater or flying defense and then mana for the impulsing. That's every casual deck ever!

#19. Harmonious Grovestrider

Harmonious Grovestrider

This five-drop win-con is next! It's got size equal to your land count and then has ward 2 to protect it a bit. Now if that was hexproof or indestructible it would have hit last time. Or if it had trample ditto. Still this nasty and cheap win-con is next! And five mana is about where you'd expect to win. Embrace your inner Dakkon Blackblade!

#18. Tannuk, Memorial Ensign

Tannuk, Memorial Ensign

Hello Gruul landfall friends! This three-drop 2/4 one has landfall to ping each foe for the winning and then draw if it's the second time it resolves this turn! Great win-con and card drawer on a tight mana package and then legendary for your Commander brews. Enjoy it so much all up and down the block and then in any place that needs winning or card drawing from lands - either here makes sense to me.

#17. Mightform Harmonizer

Mightform Harmonizer

This fun four-drop Green Insect Druid with an on-curve size at 4/4 and then warp plus landfall is next. That landfall is a different win-con to Tannuk since you can double the power of your targeted dork. Nasty with the bigger power Green and landfall brews have, and then he has a base four power and then it doesn't read "another" so you can kill fast with him! From Fetchlands and Crucible of Worlds to Exploration or just Commander Damage kills in Voltron, Equipment or Aura brews he's just so flexible and breakable.

#16. Genemorph Imago

Genemorph Imago

This fun two-drop rare Simic drop with 1/3 blocking size and flying to stop early stuff. It has a unique landfall ability to make a dork of anyone's a base power and toughness 3/3 for you to grow your stuff or your foes to drop theirs. Or with enough lands you can make them 6/6s instead. I just wish this rare was legendary to try out in a Commander brew leading it.

#15. Consult the Star Charts

Consult the Star Charts

This fun kicker Impulse variant is next! On the base you dig your land count and then draw one for the same cost as Impulse. Then you can draw two if you kicked it for just two more and since you are waiting until then to get more digging that works. Love this fun little thang in all of the places!

#14. The Dominion Bracelet

The Dominion Bracelet

This fun two-drop Equipment and equip for one mana and it gets a boost in size by +1/+1 is next. It can be self-exile for 15 to Mindslaver your foe! That cost is reduced by the equipped dork's power - quite a bit in Voltron or Equipment brews. But it's just one of, but you can do it with 15 mana easy in Type Four's infinite mana but just one spell per turn.

#13. Ragost, Deft Gastronaut

Ragost, Deft Gastronaut

If you know me you know how much fun I find newer archetypes and brand-new abilities to be great fun. Enter this two-drop rare Boros colored Bear! All of your artifacts are Food - great, and then you can tap this for one to sac one to Ping all foes for three and then in each end step - your foes or yours too, if you gained that sweet life untap them! J'adore Ragost, n'est pas?!?!?

#12. Tapestry Warden

Tapestry Warden

This better toughness-matters dork for your stuff is next! It costs four mana, on a vigilance 3/4 body artifact Green dork, what makes it better than most like Doran is that this does damage equal to the toughness only if they are bigger - otherwise you are good to go, Idaho! Just deal it normally. Best of both worlds! I just wish this were legendary to lead my new brew. This also stations with toughness too, just in case it matters, but it need not.

#11. Memorial Vault

Memorial Vault

This four-drop artifact in red non-dork like above is next! It taps for no mana to sac another artifact, exile it's cost of cards from your library and then you can play them this turn! I adore that since none of those use your mana for your turn, just insert this key and turn and then cast with your mana a few spells.

#10. Chorale of the Void

Chorale of the Void

You can enchant your thing, then when it swings? Recur a dork tapped and attacking from your graveyard. Nasty and good stuff, but it gets sacked EOT if you didn't trigger Void this turn - which is very easy peasy. Enjoy this much!

#9. Cosmogoyf

Cosmogoyf

This unique but obvious great take on Lhurgoyfs is next! it costs two in Golgari and then unlike those with size equal to stuff in graveyards it's everything but just your exile pile. Embrace this fun new but interesting space to check out in exiling brews!

#8. Starfield Shepherd

Starfield Shepherd

This also five-drop mono-White uncommon with flying and 3/2 size is next with warp 2 as well. When it enters you can either tutor a basic Plains or a dork with a cheap one or fewer cost and then shuffle. Because of that flexibility this is key and good stuff - either ramp or dork like Mother of Runes, Soul Warden or Birds of Paradise with the latter. Enjoy that fun little Tutor on a stick loads!

#7. Xu-Ifit, Osteoharmonist

Xu-Ifit, Osteoharmonist

Next up is this mono-Black rare three-drop. You can tap this 2/3 legendary dork for no mana but at sorcery speed to bring back a dead dork to your battlefield! Great! But it's now a vanilla, so that 2/2 Mulldrifter is now just a 2/2. And a Skeleton too. For free though that's awesome! Just use that on dorks with disadvantages or good size and numbers. Insert a hasted equipment to use them the first turn out and move on!

#6. Pull through the Weft

Pull through the Weft

Next up is this four for one uncommon recursion spell in Green! You'll bring back two permanents that ain't lands, but then two that are lands tapped and ramped. Ramp two tapped and then Regrowth two as well! Easily a power house, and I tossed this into my recent 5 Color reclusion and graveyard manipulation brew around Kenrith here: https://www.coolstuffinc.com/a/abesargent-08052025-two-generations-collide-five-color-graveyard-manipulation-and-recursion-with-kenrith - what deck doesn't have those to recur and wants ramp too? Break this!

#5. Syr Vondam, Sunstar Exemplar

Syr Vondam, Sunstar Exemplar

Aristocrat, Life Gain and Blood Artist fans rejoice! This fun Bear with Orzhov colors and legendary is here to Command your reign! With vigilance to swing and hold back and then evasion in menace too! No reason not to swing every round. Then when your stuff dies...or is exiled...you can toss a counter here and then gain a life too. Then when this dies or is exiled with enough power you can destroy a non-land. I adore that this also works for exiling which normally this skips right on by, so your foes won't always want to aim at you Path to Exile and such. Just insert Blood Artist and Zulaport Cutthroat for kills and then a sac engine. Or life gain stuff for card draw and token makings - or both if you are really feeling fancy!

#4. Astelli Reclaimer

Astelli Reclaimer

This five-drop mono-White rare with flying, warp three and then a good size at 5/4 is next. When it ETBs, you can bring back a cheap nonland or critter permanent that's how much mana you spend, so five base or three with warp. Great! I wish dorks or lands were eligible, but I'll take it. You can bring back mana rocks like Sol Ring or one's you sacked like Commander's Sphere or card draw like The One Ring or Skullclamp. Or you can do the same with enchantments like Seal of Cleansing for removal or Ghostly Prison or Rhystic Study and then the often-killed planeswalkers up to a cost of five easily killed with ultimates and attacks in multiplayer.

#3. Starwinder

Starwinder

This pricey, vanilla but mass card drawer is next with an okay 7/7 size. But your dorks will turn combat damage into drawing that many cards. This is a first turn play in Type Four with infinite mana but just one spell/turn. I love this Leviathan in Deep Sea Tribal, Flyers, Aggro and Simic Ramp to refill your hand fast. Get this and just use it to purchase your tickets for the event.

#2. Susurian Voidborn

Susurian Voidborn

And add this to your Syr Vondam brew above! Why? It costs three, is a Grey Ogre and then when it or another dork or artifact you control bites it? Drain a life from one foe only, like Blood Artist but then for a much bigger slate of stuff from Treasures to Mind Stone. That's just brokenly good, so toss this in as your kill in Aristocrats, Artifact, Treasures matter everywhere. Embrace your inner Voidborn.

#1. Alpharael, Stonechosen

Alpharael, Stonechosen

This fun five-drop legendary win-con Black dork with a 3/3 size and then ward discard to protect it. Nasty. Then when it swings if you have voided - your defender is Guiltfeedered! They lose half of their life! Great with other stuff and then void is pretty easy to trigger in all of the places. Love that with the aforementioned Guiltfeeder and then a few ways to finish them off like Sorin's Vengeance or Exsanguinate. Get this and break this and run it too!

There we are! I hope that you enjoyed this deeper dive into the good places! Next week is the next Top List!

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