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Beat Downs with the Boz: Standard B/R Vampires

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Vampires have always been my favorite tribe. With the new set I am pretty excited to see what they can do. There are actually a lot of good options for the archetype. The card quality is good and there are powerful synergies. The curve is fairly low and there is a little card advantage. Many creatures have flying or trample to push damage. Burn can clear blockers or go to your opponent's face. All the cards are way above the average power level when the Madness synergies line up and this deck makes that happen.

Deck Tech


Match 1: G/W Tokens

Match 2: Bant Company

Match 3: U/B Zombies

Match 4: Grixis Control

Match 5: Mono Red


For a first test run, I was actually pretty impressed. There really isn't a deck in the format that can push a bunch of damage with creatures and then burn the opponent out, but Vampires seems to fit that role perfectly. I think this deck can get a lot of wins because opponents have an insufficient defense in the air and/or being too slow to close the game out making them vulnerable to a big Avacyn's Judgment. So, to streamline what I felt was working, I would suggest the following list. Liliana, the Last Hope and Kolaghan's Command were pretty ineffective so cut them for 3 Drana, Liberator of Malakir and 3 Incendiary Flow, making the aerial assault more powerful and the removal more efficient.


Until next week, GLHF friends. May you smite thy enemies with a Golden Axe!

— Andrew Boswell


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