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Can You Build a Colorless Commander Deck?

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The short answer is "Absolutely," but the better question is "How should I build a Colorless Commander deck?" There's tension inherent in building a Colorless deck. From Magic's earliest days, Colorless used to be reserved exclusively for artifacts, with very few Legendary options. The only Legendary Creature printed before 2000 was Karn, Silver Golem, with Bosh, Iron Golem and Memnarch as the only two added before 2010.

This all changed with Rise of the Eldrazi, which introduced Magic's first non-artifact colorless Legendary Creatures with the attention-grabbing trio of Eldrazi titans: Emrakul, the Aeons Torn, Kozilek, Butcher of Truth, and Ulamog, the Infinite Gyre. Emrakul was swiftly banned in Commander, but the other two started a legacy of Colorless Legends that continued through 2024's Modern Horizons 3.

The Best "True" Colorless Commanders

There are fewer "true" Colorless Commanders once you remove cards like Azlask, the Swelling Scourge and Golos, Tireless Pilgrim from the roster. Almost all those that remain are going to fit into either of two categories - i.e., artifacts or Eldrazi - and removing the options with color identities leaves us with 28 options. That includes classics like Kozilek, the Great Distortion and Zhulodok, Void Gorger to the just-printed Krang, Utrom Warlord.

Of these two-dozen-plus potential Commanders, there are a few that are suboptimal to the extent that I can't imagine them heading up a deck except to win a bet or make a point. Options like Graaz, Unstoppable Juggernaut and Hope of Ghirapur just don't cut it. Of the remaining colorless Legendary Creatures, these are the most interesting picks and ways to build.

Syr Ginger, the Meal Ender

Syr Ginger, the Meal Ender

A relatively unassuming card, Syr Ginger, the Meal Ender can enable infinite loops. Syr Ginger plus Animation Module plus Krark-Clan Ironworks (in conjunction with any other artifact creature) is the simplest of these.

Even if you don't want to go the combo route, you can Equip Syr Ginger with a stack of artifacts or sacrifice Treasure tokens, Clue tokens, or Blood tokens to buff your gingerbread avenger. The most valuable player here, as it so often is for artifact decks, is Academy Manufactor.

Krang, Utrom Warlord

Krang, Utrom Warlord

Krang, Utrom Warlord is essentially an Eldrazi, Krang is big, expensive, and massively impactful if you can get him out on board. In a colorless deck without Tinker or similar effects, that's a tough proposition. However, all the old classics like Mycosynth Golem, Forsaken Monument, and Metalworker help get you to the pay off once you hit nine mana. Krang loves all the heavy hitters - Blightsteel Colossus, Darksteel Colossus, Cityscape Leveler, etc. - and he works as a top-end Craterhoof Behemoth effect.

The Walls of Ba Sing Se

The Walls of Ba Sing Se

A pseudo-Avacyn, Angel of Hope for non-White decks, The Walls of Ba Sing Se is best friends with Walking Bulwark and Pariah's Shield. Eight mana is a ton, but all the usual enablers, from Ugin, the Ineffable, Foundry Inspector, Forsaken Monument, Karn, Legacy Reforged, and Ultima, Origin of Oblivion help get you to that point.

Once you land The Walls, you're all but guaranteed to have the biggest creature on the board, and your other permanents will be indestructible.

Iron Spider, Stark Upgrade (or Fizik, Etherium Mechanic if you're playing digitally)

Iron Spider, Stark Upgrade

Compared to Steel Overseer, Iron Spider, Stark Upgrade adds a single mana in exchange for +1/+2, Vigilance, the ability to buff Vehicles, and the ability to trade +1/+1 counters in for cards. Yes, that seems like a "stark upgrade" indeed.

If you like piling up counters on robots with cards like The Ooze, Big Mother Mouser, The Ozolith, Surge Conductor, and Arcbound Ravager, Iron Spider is your dream Commander. The payoff of Walking Ballista is impossible to resist and Unwinding Clock is a must-have in the deck, as it allows you to use your Iron Spider on every turn.

Karn, Legacy Reforged

Karn, Legacy Reforged

Your classic Artifact typal Commander, Karn, Legacy Reforged is part Construct token and part Blinkmoth Urn, which ought to lead you in a certain direction while deck-building. Personally, I love Karn as a soft-Stax Commander, running cards like Lodestone Golem, Thorn of Amethyst, and Null Rod.

As Karn is a great payoff for hitting a critical mass of artifacts, he also lets you run absurd cards like Portal to Phyrexia, Phyrexian Triniform, and your choice of Colossi while you're locking your opponents out of the game. This is a deck that loves, and perhaps even requires, Darksteel Monolith.

Kozilek, the Broken Reality

Kozilek, the Broken Reality

Alternately, we can take everything we've talked about thus far and mash it up with Modern Horizons 3's Kozilek, the Broken Reality. Kozilek buffs all our colorless creatures with a whopping +3/+2. There are innumerable ways to build around Kozilek, from the usual Kozilek's Command and Eldrazi typal builds to my favorite: mono-artifacts with Myr Incubator, Canoptek Scarab Swarm, and Hangarback Walker.

Kozilek even lets you play politics when you cast them, and can enable wild board states with token producers. This includes things like Stridehangar Automaton to Summoning Station to Myr Turbine. Don't be fooled by the Eldrazi typeline or the implicit suggestion that Kozilek powers up Spawn and Scions. While that's true, there are better ways to produce a squad of colorless creatures.

Final Tips for Building a Colorless Commander Deck

If there's one piece of advice I'd offer for anyone considering a colorless deck, it's this. Start with a copy of Forsaken Monument, also known as the colorless Mirari's Wake. At about five bucks, it's a mandatory addition to any artifact deck, Eldrazi deck, or quirky Ultima, Origin of Oblivion deck.

Likewise, Mystic Forge is crucial, and All is Dust is one of the more villainously asymmetrical cards you can run as a colorless player. Even if you're not sure you want to build a colorless Commander deck right this second, you should pick up a copy or two of these three cards. They're useful tools for a variety of decks.

Colorless decks have incredible top-end cards. In exchange, you're giving up the usual patterns of play that are the five colors' strengths. You can't play Blue, and so your card draw is lacking. You can't play Black or Red cards, and so your removal is expensive (Scour from Existence) or clunky (Perilous Vault, Nevinyrral's Disk). Ugin, the Spirit Dragon, Ugin, Eye of the Storms, and Kozilek's Command are versatile but pricey sources of removal - prioritize these.

The other issue with colorless Commander decks is the mana base. While the printing of Wastes in Oath of the Gatewatch and subsequent sets gives you an affordable basic land, lands that produce colorless mana tend to be relatively expensive. Avoiding some of the priciest options (Wasteland, Field of the Dead, Ancient Tomb, etc.) leaves you with decent choices you can exploit better than most decks. Cards like Blast Zone, Buried Ruin, Karn's Bastion, Mishra's Foundry, and Mutavault, are all useful, but you'll miss out on some power.

Wrapping Up

In short, the versatility and flexibility of colorless cards often makes them expensive. This is especially true when they're powerful. If Emrakul, the Aeons Torn cost 11uuuu, it might not be banned in Commander, but the fact that every single deck could run it as Show and Tell fodder, a Goryo's Vengeance target, or the payoff for an infinite mana loop meant it had to be banned.

For those who cherish the aesthetic of a transparent or silver card border, there's fun to be had - and often a deck-building challenge - in creating and piloting a colorless Commander deck. An indefatigable robot army, a reality-warping elder deity, or a skyscraper-sized colossus are all archetypal to speculative fiction. Those all find analogues in Magic through Karn construct tokens, the Eldrazi, and Kamigawan mecha or Mirrodin Colossi.

If you're willing to eschew the traditional colors of Magic, you can find incredible power in the colorless zone.

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