Today, Roman discusses the best Blue and Green Lands for your Simic Commander Deck. From Breeding Pool to Thespian's Stage, learn what mana fixing and utility lands will work best for your list
Cards in Exile aren't dead in Magic, instead, they're completely removed from the game in a certain limbo state. There's very few ways to get them out.
Discover is a mechanic that lets you cast a card for free under a specific mana cost by exiling off the top of your library until you get a nonland that's cheap enough. You even get the cards back.
Dwarven Mauler gets you the equivalent of Dark Ritual every turn. The catch? You need Equipment to turn that mana into value. Mike breaks it down for us.
Despite its lack of commercial success, Time Spiral is a beloved MTG release that brought some needed changes, powerful cards, and unique mechanics to the game. Take a look back.
Most Blue-Red Commanders are going to reward you for slinging spells left and right but you need the right mana base to make it happen. These Izzet lands are the best place to start for any deck.
Gods started out as living Enchantments and have evolved from there, but have they really had an impact on the game? Take a look at the Gods of Magic, what they do, and why they stand out.
Get the lowdown on how Riftbound competitions look from the perspective of a complete newcomer, and learn more about the upcoming sanctioned events at CoolStuffCon Orlando!
Death is only the beginning. These 15 Commanders turn the graveyard into a source of cards, creatures, mana, and overwhelming value. But which graveyard general is the best of them al?